View Full Version : Level wont load on dedicated server.

08-26-2003, 02:45 AM
I am running an Excessive dedicated server v2225. For some reason I cannot get the map "DM-CrookedForest" to load. I have contacted the creator of the map and he also has no clue what to do. For some weird reason it will work on a non-dedicated server. I tried loading it without any mutes/mods and it still dont work. Can someone help me!!

This is what I get when I try to load it on a dedicated server.

Log: Log file open, 08/24/03 23:43:18
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 2225 (121.29)
Init: Compiled: Apr 16 2003 22:59:27
Init: Command line:
Init: Base directory: D:\UT2003\System\
Init: Character set: Unicode
Init: Build label: UT2003 Build UT2003_Build_[2003-04-07_17.42]
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: SONY
Init: User: msc
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Speed=1615.979840 MHz
Init: Memory total: Phys=1048096K Pagef=2522056K Virt=2097024K
Init: Working set: 32000 / 159000
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: nv4_disp.dll/NVIDIA GeForce4 Ti 4200 with AGP8X
Log: nv4_disp.dll/NVIDIA GeForce4 Ti 4200 with AGP8X
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=4
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=1048575
Init: D3D Driver: MaxVertexIndex=1048575
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=255
Init: D3D Driver: MaxVertexShaderConst=96
Init: D3D Driver: VertexShaderVersion=1.1
Init: D3D Driver: PixelShaderVersion=1.3
Init: D3D Driver: AGP support detected
Init: D3D Driver: Using w- pixel fog
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce4 Ti 4200 with AGP8X
Init: D3D Device: wProduct=6
Init: D3D Device: wVersion=14
Init: D3D Device: wSubVersion=10
Init: D3D Device: wBuild=4403
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=641
Init: D3D Device: dwSubSysId=0
Init: D3D Device: dwRevision=161
Init: D3D Detected: NVidia video card
Init: D3D Device: using cubemaps [with mipmaps]
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Loading: Alien.ka
Log: (Karma): Loading: Bot.ka
Log: (Karma): Loading: Human.ka
Log: (Karma): Loading: intro.ka
Log: (Karma): Loading: jugg.ka
Log: (Karma): Finished Creating MeAssetDB (12 Assets).
Log: LoadMap: Entry
Log: Bound to XGame.dll
Log: Bound to Fire.dll
Log: Bound to Editor.dll
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 0.000060...
ScriptLog: Base Mutator is Entry.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=Dr._Awesome?Class=Engine.Pawn? Character=Mr.Crow?team=0
Log: LoadMap: NvidiaLogo.ut2?Name=Dr._Awesome?Class=Engine.Pawn? Character=Mr.Crow?team=0
Warning: Type mismatch in MA of Orientation: file 2, class 16
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 15992->15952; refs: 157540
Log: Game class is 'CinematicGame'
Log: Level is Level NvidiaLogo.myLevel
Warning: Paths may not be valid.
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 0.000074...
ScriptLog: Base Mutator is NvidiaLogo.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Bound to XInterface.dll
Log: Bound to IpDrv.dll
Log: Bound to UWeb.dll
Log: Bound to ALAudio.dll
Init: ALAudio: subsystem initialized.
ScriptLog: Team 0
ScriptLog: Login: Dr._Awesome
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Security: Unknown security class [] -- System is no secure.
Log: CinematicPlayer got player WindowsViewport
Log: No ScoreBoardType specified in GameInfo
ScriptLog: New Player Dr._Awesome id= 643ae00bbc7dd913156a506af0718346
Init: Input system initialized for WindowsViewport
Log: Opened viewport
Log: Enter SetRes: 1280x1024 Fullscreen 1
Init: Best-match display mode: 1280x1024x32@75
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Creating IME context.
Log: OS doesn't support IME.
Init: Game engine initialized
Log: Startup time: 0.801077 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.103 seconds
Log: Finished precaching textures in 0.035 seconds
Log: URL: Adding default option Name=Dr._Awesome
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Mr.Crow
Log: URL: Adding default option team=0
Log: Browse: Index.ut2?disconnect?Name=Dr._Awesome?Class=Engine .Pawn?Character=Mr.Crow?team=0
Log: Failed; returning to Entry
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: Team 0
ScriptLog: Login: Dr._Awesome
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Security: Unknown security class [] -- System is no secure.
Log: PlayerController got player WindowsViewport
Log: No ScoreBoardType specified in GameInfo
ScriptLog: New Player Dr._Awesome id= 643ae00bbc7dd913156a506af0718346
Log: Scanning and building mutator list
Log: xUtil::CacheLoad CachePlayers (0.071150 seconds)
Warning: Failed to load 'Material DM-CrookedForest.Screenshot': Failed to find object 'Material DM-CrookedForest.Screenshot'
Error: Couldn't load DecoText XMaps.CrookedForest
Log: Relaunch: DM-CrookedForest?Game=XGame.xDeathMatch?GameSpeed=1.0 0?WeaponStay=True?Translocator=False?FriendlyFireS cale=0.00?GoalScore=25?TimeLimit=15?MaxLives=0?All owThrowing=True?AutoAdjust=False?GameStats=False?M inPlayers=0?MaxPlayers=16?MaxSpectators=2?difficul ty=1 -server -log=Server.log
Log: GetModuleFileName returned D:\UT2003\System\UT2003.exe
Log: ShellExecute result: 42
Log: appRequestExit(0)
ScriptLog: GUIController::CloseMenu - Package.UT2MultiplayerHostPage
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Log: 25918.9ms Unloading: Package Engine
Log: 25922.1ms Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: 26078.1ms Unloading: Package Packages
Log: 26078.3ms Unloading: Package Entry
Log: Unbound to XGame.dll
Log: 26078.4ms Unloading: Package XGame
Log: 26078.9ms Unloading: Package TauntPack
Log: 26079.0ms Unloading: Package UnrealGame
Log: 26080.1ms Unloading: Package Gameplay
Log: 26080.4ms Unloading: Package AnnouncerMain
Log: 26080.5ms Unloading: Package GameSounds
Log: 26080.5ms Unloading: Package InterfaceContent
Log: 26080.6ms Unloading: Package intro_characters
Log: 26080.7ms Unloading: Package PlayerSounds
Log: 26080.8ms Unloading: Package NewDeath
Log: 26080.8ms Unloading: Package XEffects
Log: 26081.1ms Unloading: Package XEffectMat
Log: 26081.2ms Unloading: Package EpicParticles
Log: 26081.3ms Unloading: Package WeaponSounds
Log: 26081.4ms Unloading: Package BloodFX
Log: 26081.5ms Unloading: Package ParticleMeshes
Log: 26081.5ms Unloading: Package AWGlobal
Log: 26081.8ms Unloading: Package UCGeneric
Log: 26081.8ms Unloading: Package CubeMaps
Log: 26081.9ms Unloading: Package XGameShaders
Log: 26082.0ms Unloading: Package PlayerSkins
Log: 26082.0ms Unloading: Package Shiptech
Log: 26082.1ms Unloading: Package XGameTextures
Log: 26082.1ms Unloading: Package TeamSymbols_UT2003
Log: 26082.2ms Unloading: Package AlleriaArchitecture
Log: 26082.2ms Unloading: Package TowerTerrain
Log: 26082.3ms Unloading: Package AbaddonArchitecture
Log: 26082.3ms Unloading: Package AbaddonTerrain
Log: 26082.4ms Unloading: Package AbaddonArchitecture-epic
Log: 26082.4ms Unloading: Package SkyRenders
Log: 26082.5ms Unloading: Package dom-goose
Log: 26082.5ms Unloading: Package FireEngine
Log: Unbound to Fire.dll
Log: 26082.6ms Unloading: Package Fire
Log: 26082.6ms Unloading: Package MikeDemoLevel
Log: 26082.7ms Unloading: Package ArboreaArchitecture
Log: 26082.7ms Unloading: Package H_E_L_Ltx
Log: 26082.8ms Unloading: Package Egypt_tech_Epic
Log: 26082.8ms Unloading: Package ArboreaTerrain
Log: 26082.9ms Unloading: Package PickupSkins
Log: 26082.9ms Unloading: Package XGameShadersB
Log: 26083.0ms Unloading: Package DefaultFluid
Log: 26083.0ms Unloading: Package EmitterTextures
Log: 26083.1ms Unloading: Package GeneralAmbience
Log: Unbound to Editor.dll
Log: 26086.6ms Unloading: Package Editor
Log: 26086.7ms Unloading: Package WeaponStaticMesh
Log: 26086.7ms Unloading: Package WeaponSkins
Log: 26086.8ms Unloading: Package XGame_rc
Log: 26086.9ms Unloading: Package SC_Volcano_T
Log: 26087.0ms Unloading: Package XPickups
Log: 26087.0ms Unloading: Package PickupSounds
Log: 26087.1ms Unloading: Package E_Pickups
Log: 26087.1ms Unloading: Package XPickups_rc
Log: 26087.2ms Unloading: Package XGame_StaticMeshes
Log: 26087.2ms Unloading: Package DanFX
Log: 26087.3ms Unloading: Package Phobos2_cp
Log: 26087.3ms Unloading: Package CP_Effects1
Log: 26087.4ms Unloading: Package TeamSymbols
Log: 26087.4ms Unloading: Package GeneralImpacts
Log: 26087.5ms Unloading: Package DeRez
Log: 26087.5ms Unloading: Package MenuSounds
Log: 26087.6ms Unloading: Package Jugg
Log: 26087.8ms Unloading: Package NvidiaLogo
Log: 26087.9ms Unloading: Package NvidiaLogo_T
Log: 26087.9ms Unloading: Package HumanoidArchitecture2
Log: 26088.0ms Unloading: Package NvidiaLogo_M
Log: 26088.0ms Unloading: Package XWeapons
Log: 26088.9ms Unloading: Package XWeapons_rc
Log: 26088.9ms Unloading: Package Weapons
Log: 26089.0ms Unloading: Package InstagibEffects
Log: 26089.1ms Unloading: Package IndoorAmbience
Log: 26089.1ms Unloading: Package NvidiaLogoSounds
Log: 26089.2ms Unloading: Package NvidiaGorge
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: (Karma): Ending Karma for game.
Log: (Karma): Destroying Geometry Manager.
Log: (Karma): Destroying Asset Database.
Log: (Karma): Destroying Framework.
Log: 26130.6ms Unloading: Package UT2003Fonts
Log: Unbound to XInterface.dll
Log: 26131.1ms Unloading: Package XInterface
Log: Unbound to IpDrv.dll
Log: 26133.1ms Unloading: Package IpDrv
Log: 26133.3ms Unloading: Package Laddershots
Log: 26133.3ms Unloading: Package ExitScreen
Log: Unbound to UWeb.dll
Log: 26133.4ms Unloading: Package UWeb
Log: 26133.5ms Unloading: Package Crosshairs
Log: 26133.5ms Unloading: Package ServerIcons
Log: 26133.6ms Unloading: Package MenuEffects
Log: 26133.6ms Unloading: Package LastManStanding
Log: 26133.7ms Unloading: Package SinglePlayerThumbs
Log: Unbound to ALAudio.dll
Exit: OpenAL Audio subsystem shut down.
Log: 26284.7ms Unloading: Package DM-Antalus
Log: 26285.0ms Unloading: Package ArboreaLanscape
Log: 26285.1ms Unloading: Package AntalusStatic
Log: 26285.3ms Unloading: Package AntalusTextures
Log: 26285.4ms Unloading: Package ArboreaHardware
Log: 26285.4ms Unloading: Package ArboreaHardwareBrush
Log: 26285.5ms Unloading: Package AlleriaTerrain
Log: 26285.5ms Unloading: Package OutdoorAmbience
Log: 26285.6ms Unloading: Package cp_wasteland
Log: 26285.6ms Unloading: Package cf_tex02
Log: 26285.7ms Unloading: Package BarrensTerrain
Log: 26285.7ms Unloading: Package Face3_deco
Log: 26285.8ms Unloading: Package BarrensArchitecture-epic
Log: 26285.8ms Unloading: Package BarrensArchitecture
Log: 26285.9ms Unloading: Package cf_tex01
Log: 26286.0ms Unloading: Package AW-Alleria
Log: 26286.1ms Unloading: Package Pipe_Set
Log: 26286.1ms Unloading: Package TowerStatic
Log: 26286.2ms Unloading: Package cassTextures2
Log: 26286.2ms Unloading: Package Shiptech2
Log: 26286.2ms Unloading: Package HumanoidArchitecture
Log: 26286.9ms Unloading: Package Bonuspack
Log: 26287.0ms Unloading: Package MutantSkins
Log: 26287.0ms Unloading: Package AnnouncerEvil
Log: 26287.1ms Unloading: Package Egypt_techmeshes_Epic
Log: 26287.1ms Unloading: Package HumanoidHardware
Log: 26287.2ms Unloading: Package HumanoidHardwareBrush
Log: 26287.2ms Unloading: Package AbaddonHardwareBrush
Log: 26287.4ms Unloading: Package Excessive
Log: 26309.1ms Unloading: Package MapVote400b6
Log: 26312.1ms Unloading: Package UTClassic
Log: 26314.4ms Unloading: Package PlayerPictures
Log: 26314.8ms Unloading: Package DM-CrookedForest
Log: 26315.1ms Unloading: Package JWDecember
Log: 26315.1ms Unloading: Package jwDecemberArchitecture
Log: 26315.2ms Unloading: Package JamesEffects
Log: 26315.2ms Unloading: Package wm_sounds
Log: 26315.3ms Unloading: Package AbaddonHardware
Log: Garbage: objects: 27634->0; refs: 157540
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.114M / 2.496M
Uninitialized: Peak Memory 56.377M / 58.129M
Uninitialized: Allocs 665 Current / 1268752 Total
Uninitialized: Log file closed, 08/24/03 23:43:49