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View Full Version : want to make a mirror on screen, so you can see what is behind you :) help needed!



legacy-jarnotjuh
07-31-2003, 11:47 AM
hi there

the topic says it, i want to make a mirror place in the screen, that you can see what is at the back of you(your playermodel)

but i dont know how to code :( :confused: i just start thinking about it, if its possible:

place a camera or what on your head(invisible one) then rotate it 180 degrees, so it can view the back, but how to script/code that?
and then that is will display on the screen

can someone give me coding tutorials, not for weapons plz, i cant use that for this(i think)


plz help me

bye

legacy-TheSquirrelKing
07-31-2003, 01:33 PM
You might wish to try adapting this little technique here, hope it helps http://unrealops.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=24

legacy-gw4043
07-31-2003, 03:54 PM
do a search on the Wiki or this forum for DrawPortal()

That should work well for a mirror.

legacy-jarnotjuh
08-01-2003, 03:27 AM
hi there, thnx for your replies,

i dont know if i can use it but i will give it a try:

in the deathball mod, there is in db-cube a panel with a camera on the ball, it displays where the ball is.....

can i use this?

if someone has deathball: plz play db-cube online and look what i mean....

bye

legacy-Kazuhiro
08-01-2003, 09:36 PM
I need to make a Mirror also and the only way i've seen so far is the DrawPortal. I wish you could make a texture which would act as a mirror.

legacy-Doc_EDo
08-01-2003, 10:05 PM
Look into
Deathball.DB_CameraTextureClient