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Frogger
07-17-2003, 02:35 PM
Non-Dedicated server...Running Chaos Mod...anyone know the reason for crash?


Log: Server switch level: DM-TrainingDay.ut2?Game=XGame.xDeathMatch
Log: Browse: DM-TrainingDay.ut2?Name=Player?Class=Engine.Pawn?Char acter=Gorge?team=0?Game=XGame.xDeathMatch?GameSpee d=1.00?WeaponStay=True?Translocator=True?FriendlyF ireScale=0.00?GoalScore=25?TimeLimit=15?MaxLives=0 ?AllowThrowing=True?AutoAdjust=False?Mutator=Bonus pack.MutCrateCombo,ChaosGames.ChaosUT,MapVote400b1 1.MapVote,Bonuspack.MutPintSizeCombo,XGame.MutQuad Jump?GameStats=False?MinPlayers=6?MaxPlayers=12?Ma xSpectators=2?AdminName=admin?ADMINPASSWORD=XXXXX? PlayersMustBeReady=True?difficulty=3
Log: LoadMap: DM-TrainingDay.ut2?Name=Player?Class=Engine.Pawn?Char acter=Gorge?team=0?Game=XGame.xDeathMatch?GameSpee d=1.00?WeaponStay=True?Translocator=True?FriendlyF ireScale=0.00?GoalScore=25?TimeLimit=15?MaxLives=0 ?AllowThrowing=True?AutoAdjust=False?Mutator=Bonus pack.MutCrateCombo,ChaosGames.ChaosUT,MapVote400b1 1.MapVote,Bonuspack.MutPintSizeCombo,XGame.MutQuad Jump?GameStats=False?MinPlayers=6?MaxPlayers=12?Ma xSpectators=2?AdminName=admin?ADMINPASSWORD=XXXXX? PlayersMustBeReady=True?difficulty=3
NetComeGo: Close TcpipConnection 65.65.170.50:2482 07/16/03 19:19:10
NetComeGo: Close TcpipConnection 67.10.165.196:1242 07/16/03 19:19:10
Critical: APawn::Crouch
Critical: UObject::ProcessEvent
Critical: (ComboMiniMe DM-Plunge.ComboMiniMe, Function XGame.Combo.Destroyed)
Critical: ULevel:: DestroyActor
Critical: (ComboMiniMe DM-Plunge.ComboMiniMe)
Critical: UObject::ProcessEvent
Critical: (xPlayer DM-Plunge.xPlayer, Function Engine.PlayerController.Destroyed)
Critical: ULevel:: DestroyActor
Critical: (xPlayer DM-Plunge.xPlayer)
Critical: UPlayer:: Destroy
Critical: UNetConnection:: Destroy
Critical: UObject::ConditionalDestroy
Critical: (TcpipConnection Package.TcpipConnection)
Critical: DestroyClientConnections
Critical: UNetDriver:: Destroy
Critical: UObject::ConditionalDestroy
Critical: (TcpNetDriver Package.TcpNetDriver)
Critical: ExitLevel
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ServerTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/16/03 19:19:11

elmuerte
07-17-2003, 05:33 PM
bug in the mod, contact the mod team

ProAsm
07-17-2003, 06:07 PM
Its because you are using a non dedicated server.

Basically whats happening is at some point the Mod is trying to destroy you and it cannot do that as you are the server.

Ask the author to make it Listen Server compatible.

Frogger
07-17-2003, 07:09 PM
well..it's a buddy of mine that is having this issue...I may just have him set up as dedicated...

thanks guys.:up: