View Full Version : UnrealEd Problems!!
07-08-2003, 11:18 PM
I use the UnrealEd a lot to make custom maps, so it would be nice to fix this problem asap. :D
Whenever I try to load the unrealEd, this message appears...
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1511 MHz with 255MB RAM
Video: RADEON 7200 SERIES (6360)
Assertion failed: WhiteCircle [File:UnTerrainTools.cpp] [Line: 788]
I tried to locate the file it mentions, (UnTerrainTools.cpp) but couldnt find it anywhere in the ut2003 folder. Other than that, i really don't know what else to try. Could someone plz help me. Thanx ;)
A lot of people get probs if they dont put in xp1 for winxp.
Maybe thats your prob as well.
worth a try nowt too lose.
07-09-2003, 10:53 PM
Sorry, but I have no idea what you're talking about. :bulb: Im not too computer savy, so would you mind repeating that in a more understandable language. :D
if your useing window xp then goto microsoft site and download the sp1 update for windows xp.
it fixes some probs with winxp.
07-10-2003, 02:05 PM
o, i already have that, sorry.
But i did do a search for UnTerrainTools.cpp in my ut2003 folder,and the file dont exist.hmm something dont seem right there.
Or try and install ut2003 again,but i bet you have allready done that.
07-10-2003, 05:39 PM
You're not going to find C++ source files anywhere in the UT2003 folder. The line is there to tell the programmers at Epic that the problem was on line 788 of UnTerrainTools.cpp that only they have access to. Doesn't do you much good. Don't hold your breath for one of their programmer to come here and tell you what's on line 788 :P
07-10-2003, 11:11 PM
O well, the editor was fun while it lasted. Too bad. :(
07-10-2003, 11:12 PM
Thanx for your help anyway
07-12-2003, 07:06 PM
Guess what, I got a new computer!!!!!! :D Now the Unreal Editor has no problem working. Thanx a lot to every1 who helped.
05-12-2006, 01:29 AM
Believe it or not, this works.
Go to your UT2004's System directory and move (DO NOT DELETE) your UT2004.ini file to another location. Then, UnrealEd should start with no problems. When you're done using UnrealEd, move your ini file back into the "System" directory, overwriting the new one that was created as a substitute.
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