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View Full Version : UT2004 Level Editing, Modeling & Skinning



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  1. problem with ued
  2. UnrealED 3.0 Brush Properties
  3. UnrealED won't run
  4. NULL mesh reference(DT_Mesh)
  5. My static meshes wont convert over to UT2k4
  6. Help!How do you make spawn point changing
  7. Multiple spawn points and lag, connection?
  8. Static or BSP?
  9. I dont mean to be a bother but...
  10. Texture Size question
  11. unrealed error
  12. powernode usage in other game types
  13. would this be possible?
  14. Maya PLE 5.0 & Simple Export Question
  15. Best way to increase fps
  16. 7MB map zips to 1.6MB
  17. Where does the maps filesize come from?
  18. America's Army's Meshes?
  19. Teleport / JumpPad?
  20. Pawns and karma/kat?
  21. Vertex Editing..... Kinda
  22. Noobiest Question
  23. Texrotator Made My Head Explode
  24. unrealed
  25. *.umx to *.ogg
  26. how do u dupiclate rooms
  27. How can I add character models into a map?
  28. creating a big SurfaceFluidInfo
  29. Skinning a vehicle
  30. Creating weapon sounds mutator, need help...
  31. Building my own Texture for the first time...
  32. movers
  33. Need help with terrain
  34. Ued to Maya (Static Meshes) obj files not working
  35. Bios
  36. i don't want to pay
  37. Looking to build modding team
  38. Sunlight Actor in different zone [fixed] new problem now
  39. Rain splash.. HOW?
  40. Maya PLE Hotkeys?
  41. static meshes from ued to maya?
  42. Roadkill Warriors mod needs mappers
  43. [3323 CameraTextureClient] Clients see no animations?!
  44. Milkshape + Lithunwrap problem
  45. Watery Shimmer Effect
  46. Energy Turret Help
  47. The white city from LOTR!!
  48. xweaponbase properties problem
  49. UV mapping in max problem
  50. Help!!!!!!!!!!!!!! Static Meshing
  51. making a sentinal specific for a team?
  52. Zone info's not working properly
  53. Zone info's not working properly
  54. Help A Newbie Out...Please
  55. Help with an error
  56. Material sequence is giving problems
  57. Map is excessively laggy
  58. Triggerable Movers
  59. Making videos with Fraps
  60. Softimage XSI Export Plugin!!
  61. Search for an arch in Epic's static meshes packages
  62. Damagable vechicals
  63. transform bsp into static mesh then into a mover, plz help
  64. Batch Migration Into "myLevel"?
  65. Sunlight Lensflair
  66. World Machine- terrain generator.
  67. Deco Layers & FPS
  68. Where can I find a tutorial for UE 3.0
  69. AS Question - Disabling objectives
  70. Pls Help: Rising waterfalls/ import new StaticMeshActor.u
  71. Manipulating Karma Objects in-game
  72. Music Trigger Bug?
  73. Brushes
  74. Help a Brother out!!!!!!!!!!!!!!!!!!!!!!!!
  75. Got Plot? Sick of frag-tag? EdenEclipse needs more Level Designers
  76. how can you light a curved corner the best?
  77. Vehicle static meshes
  78. help with maya?
  79. Sizing Brushes...
  80. I dunno the terminology for this, but...
  81. Does terrain size have to be in powers of 2?
  82. Help creating ONS
  83. triggering volumes/or forcing bots to spawn to new playerspawn
  84. Animated Texture Pan
  85. Merging antiportals.
  86. Questions!
  87. Multiple UV Sets From Maya?
  88. Negative lights don't show up on static meshes after lighting rebuild--Solved
  89. How to make exploding columns
  90. HOW u make vehicles
  91. Vehicle/Lights
  92. Help, shape builder wireframes build on an angle
  93. Karma reactive emitters
  94. Importing textures
  95. Skilled in modeling,textures, or matinee? Plot and atmosphere entice you??!! Join EE!
  96. Adding lava, posion, water etc...
  97. complete and utter beginner question
  98. Water causes massive slowdowns (fps drops by 15)
  99. More problems - water and physics volumes
  100. Lava Flows and Alpha Maps
  101. I have some problems with Maya
  102. Where can I........
  103. funky emitter problems
  104. Team Spawns on TDM
  105. Since UnrealEd won't open for me...
  106. UV maps Not aligning correctly?
  107. Turning Off, Turning Down Footsteps?
  108. Creating a static mesh ??????
  109. Help with importing textures.
  110. Subtitles Tutorial
  111. DM , players dont spawn on appropriate sides.
  112. Steam Pipes
  113. How to create a scoreboard Like in DM Morpheus 3?
  114. Quick questions about Matinee, Custom skins, etc
  115. How Do I trigger a sound?
  116. How do i add dust/haze to my level
  117. futuristic computer consoles
  118. Moving Verticies
  119. Material Sequence -> FadeTo -> Alpha Channel?
  120. Converting 3DS to ASE
  121. Need opinions on Prof. Farnsworth UT2004 model concepts:
  122. Does anyone know which map has a good skyball?
  123. (skinning) Wireframes for default ut2k4 chars?
  124. Problem building a Sphere...
  125. Light Radius Scaling?
  126. Maya Optimization - Solved
  127. texturing a cage
  128. console commands ???
  129. Monitors ??
  130. Shadow problem {FIXED}
  131. UT2004 Skin Question
  132. New Texture problems
  133. Help Me Plz Editor Problem
  134. footstep sounds--can they be changed?
  135. Importing older animated textures...
  136. Designing OnSlaught Maps
  137. No dust on chosen surfaces?
  138. Creating Fog?
  139. Deco Layers with alpha's showing through other deco layers?
  140. Help needed with terrain.
  141. Panning Textures on Emitters
  142. Questions on Correct usage of anims
  143. Vehicle Passenger Forcing and Hand Weps while Passenger
  144. I feel like a complete idiot for asking this
  145. vehicle dust
  146. how to make a travolator
  147. I have a problem.
  148. Water & weapon fire... - SOLVED
  149. I want TURBO for my Scorpion! Answered
  150. How to create an ONS CORE emitter?
  151. Problem with material IDs and 3dsmax.
  152. Goldeneye 1st Person Modeler/Rigger Required.
  153. Hooow Do You Change Game......
  154. UT Mapping Problem!!!
  155. Question about the skeleton model.
  156. two good sprite emitter questions
  157. Female model in need of skin+finish
  158. Building Characters
  159. JumpSpots not working
  160. DD pad on a moving platform. How?
  161. Mapper needed for machinima 'The Everseason'
  162. UPaint prob
  163. River running through a map...
  164. Is it possible to....?!?!?!?
  165. How do you make it to where the ion....
  166. A little warning to the mappers
  167. map with shield-gun only...-how?
  168. Custom Blood
  169. Help Character Stuck on His Back
  170. rebuild lighting shortcut?
  171. Weird skinning prob in Maya... [ Teh Solved. ]
  172. Animating a melee weapon?
  173. Export to CoD
  174. How to fix Maya5PLE's UT2004 Export?
  175. How do you check zone portal occlusion?
  176. Maya Question
  177. 3DS Max 6 & UnRealEd 3 Export/Import Problem
  178. Stuff showing up through smeshes... help :/
  179. anim sequence export from maya 5 ple?
  180. what are the most important 3d programs?
  181. how bad can emitter overdraw be?
  182. Vehicles getting caught on meshes.
  183. Low Grav
  184. spawning with all weapons?
  185. BSP Holes.
  186. how can i make a walk throughable yet visible brush
  187. Custom Toolbars ??????
  188. xPawn with ScriptedController: Switching teams (with screenies)
  189. How to make Raptors and Cicadas affected by gravity?
  190. [Projector textures] grey hue?
  191. argh maya/staticmesh editing problems
  192. UnrealED pitch black walls
  193. I need help with upaint
  194. Playing Level setting messed up?
  195. 2D Plane double sided?
  196. Super Hero Skins Help!!
  197. instant death map
  198. something terrible has happened
  199. Static mesh as terrain
  200. Assault Mapping Code Resource
  201. What file is player textures?
  202. Snapping terrain to objects.
  203. Rebuild all [ inside-editor] error
  204. UT Anims to UT2004
  205. static meshes and scorpion
  206. The Elevator thru Fluid Surface Question
  207. UVmapping with Maya - problems.
  208. Making a UAX package problems...
  209. why is this wall always black?
  210. A couple questions or three
  211. Map isnt working properly
  212. Filling a tank
  213. Adding Ambient Creatures to a level
  214. UED -> Maya -> UED.
  215. skinning tutorial plz
  216. Getting Nearly Horizontal Jumppads
  217. Lights
  218. The One
  219. Voice pAcker in need of sum assitence.
  220. Maya 6.0 PLE to UED.
  221. Doors & AI
  222. How to make the scorpion go faster.
  223. Help a Mapper Sufferering From Amnesia
  224. Static Mesh ScaleGlow: Bad Move?
  225. Rocking/Rotating skybox question.
  226. Triggered Spawning
  227. triggered mover help
  228. Simple Light on a Switch
  229. Emitters And Triggers
  230. Maya 5 PLE and translucency glitch.
  231. Making FluidSurfaces and Volumes move
  232. Help! Cant select surfaces or brushes in UnrealEd!
  233. retexturing previous smeshes
  234. Tutorial
  235. inspiration?
  236. Staying in a vehicle as it rises?
  237. Properties - which configurable, which not?
  238. Water has no texture
  239. mayaple5- ued texture prob
  240. WarpzoneInfo Class----No vehicles?
  241. Brush problem
  242. Simulating no oxygen
  243. Triggering a sound.
  244. Editor help
  245. Rock Faces from CTF-Bridge of fate
  246. optimizing my map
  247. Is it possible?
  248. How do you make an animated door?
  249. Searching for Modellers and Animators for Total Modification - Reavolk.
  250. need help with water