PDA

View Full Version : UT2004 Level Editing, Modeling & Skinning



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50

  1. My first maps! Have a look at 'em!!
  2. MApping and modding dedicated site
  3. skin not shown online
  4. Shaders
  5. emitters
  6. So I am messing with the editor, then I add a skybox and get this...
  7. character model probs
  8. Can't select brushes.
  9. Karma Sphere Model
  10. My map crashes servers. Why?
  11. How to get TriggerLights and karma objects to work?
  12. Are there any books to get me started?
  13. Problem with actor properties
  14. Ons-map problem: Vihicles can go into rocks???
  15. Annoying Error in UnrealEd
  16. Weapons in UT2004
  17. I need karma help
  18. Need map editing experts please.
  19. Multiple passenger weapons
  20. Need help making a character
  21. Maplist question
  22. brushes & terrain dont mix!
  23. Need help with a problem I have.
  24. Pre made emitters
  25. Official Mesh?
  26. More on tanks (or moron tanks)
  27. Assault Mapping Tips
  28. Rebuild and Terrain=gone
  29. big problem
  30. Projector problems
  31. Extra Collision On Pawns
  32. Can someone help a lady out?
  33. Can I move my entier terrain?
  34. Bombingrun map not recognizing TeamSpawns
  35. fphotoshop filter dds not working
  36. Turning emitters off in assault maps online.
  37. can't get UT to work
  38. is it posible?
  39. Player Sizes
  40. I want no distance occlusion, but how?
  41. modeling
  42. Lighting Problems
  43. Help with model import :cry:
  44. Fog Problem - max distance is streaking
  45. Maya Ple and other unreal games
  46. Manual Turret [UT2004] [WIP]
  47. Help Wanted - ChaosUT2
  48. New Player Model....where do I start?
  49. Where to change cloud texture speed?
  50. Warpzone Issue Online
  51. Vehicle speed?
  52. Lighting through static meshes.
  53. Problem with Physics Volumes...
  54. [Quick question] Tokara Forest trees
  55. custom music and auto-downloads
  56. Laser Tag Mod Coder needed?
  57. RoadKill Warriors needs help!
  58. America's Army Conversion?
  59. Skybox textures look terrible
  60. Driver/passenger entry
  61. Can't import screens!?
  62. Dynamic Lighting woes
  63. Single Player capabilities??
  64. Model textures
  65. Terrain Visibility
  66. How do u make a map
  67. Inventory Spot
  68. need a wise person here
  69. ONS Botpathing Tutorials
  70. Quick Question about link setups
  71. 2 questions - 1 mover and 1 maya related
  72. vehicles and doors?
  73. Annoying Lighting issue (and yes used the search and came up with nada :) )
  74. Limiting the resources ued3 requires?
  75. Emitter: TimeDelayRange
  76. Need UnrealEd
  77. Very odd
  78. How do you construct an arch?
  79. How to Ion-blast curious players?
  80. texture baking with 3ds Max 4
  81. snow emitters
  82. Volcano Emmitter
  83. Getting the map to show up.
  84. Weird BSP Holes
  85. Custom dust color in a specific area? Multiple dust colors?
  86. bunch of problems
  87. vCTF cicada
  88. UnrealEd export to BSP/PK3?
  89. Vehicle triggers?
  90. Are any Unreal based games able to be edited with this editor?
  91. Now we are talking: 2D shape editor
  92. Vehicles wont spawn
  93. texture lightning problem
  94. How to export emitters?
  95. I need texture help
  96. Need help with my first map
  97. Is fog enough for optimizing? [ And some other questions related to my map. ]
  98. Triggered blocking volume?
  99. Wood & Lift static meshes?
  100. How do I disable music in UT2003?
  101. Box/Terrain sizes
  102. Adding Reach Specs...
  103. Shock rifle beam color problem
  104. Character Rigs
  105. Lightmap baking in maya
  106. Yay another assaultmap bothpathing problem/question
  107. Mapping Group
  108. the editors bonus pack questions
  109. Very strong physics volume needed.
  110. Half-tracks
  111. Emitter idea
  112. How do I add tank or turret to A dm lvl
  113. sky with terragen?
  114. Texture import problems
  115. Sunlight, friend or just plain foe.
  116. Texture Baking issues
  117. Odlly a poloygon acting as a volume.. bug..
  118. Maya? Where?
  119. Custom Animation Tutorials?
  120. Texture on my Tank problem
  121. moving flags..
  122. Optimizing Smeshes with Maya/Gmax
  123. Map crashes on load *fixed*
  124. A Noob wanting to make 3d models
  125. link tank?
  126. editor crashes
  127. Net-movers and Net-triggers.
  128. Random Sections of Terrain poping out of Fog
  129. walls u can go through?(and more)
  130. UT2K4 Dropship pt 1. Concept
  131. Do lots of lights cause a performance impact?
  132. Terrain and Zone Portals
  133. how taxing are projectors?
  134. killing mover
  135. Pleas help me script a model of a HMMWV-------
  136. Help. Can't make a good optimisation.
  137. Player model Animation problem
  138. How the hell i add CTF flags to my map?
  139. Extreme UED N00b...please help
  140. Static mesh difrent color
  141. One way warp zones/portals.
  142. perhaps n00bish question_rain and indoors
  143. UED 'display properties' problem
  144. reachspecs...
  145. attaching projectors to movers
  146. movers killing vehicles?
  147. change kill messages
  148. UED Prob. Actor Properties box won't open....
  149. Complicated brushes?
  150. supposed bot pathing crash
  151. Mover colliding with vehicles
  152. Movers? Why so shiny?
  153. Optional objectives aren't persisting
  154. Playerspawn managers are evil
  155. Big Messages
  156. Question about terrain (Visibility)
  157. CTF Flags
  158. Antiportal outline only shows up in side viewport--solved
  159. how to center the radar map
  160. reasin les low FPS pleas help
  161. How do you use the Windows command window?
  162. Need help with my map-DM-Underworld
  163. How to open specific files
  164. Fog? How can i make a Turkish bath room?
  165. Player Model Request (Anyone up for a cool project?) :)
  166. Best Way for a Nooby to get accustommed to Maya
  167. Problems importing Texture -- solved
  168. My custom texture shows up in the editor but not in the game...
  169. Emitters and Multi Texturing?
  170. Flashing Lightning - need some help
  171. good tut. Team symbols
  172. hmmm 1 more problem
  173. Texture Orientation vs. + or -
  174. problem when exporting/importing textures
  175. Can't Add Some Actors???
  176. adjusting lightmap size on terrain
  177. Blink Light not working in-game :/
  178. [UT2k4] Heavy Mech / Walker.
  179. I need terrain help
  180. legal question
  181. Water question
  182. Fog and multiple zones
  183. looking for a good torch static mesh
  184. rubble terrain texture
  185. unrealed download
  186. projected image not in FOV
  187. Quick question/Starting ut2004 to a map using the mod structure
  188. moving a subtracted space
  189. how do I remove custom link setups from a map file?
  190. Deco layers - either all or none - help?
  191. Having Problems With VTM's
  192. View Image Planes
  193. Explosive Trip Wire
  194. Deco_Smashable
  195. how do i smooth polygons?
  196. 2d shape editor
  197. maya 6 > ut 2k4
  198. adding mold or leafs to walls
  199. Stuck bots on ladder
  200. Distance Fog - Volume Fog: Can't Enable it
  201. Ued help
  202. Selecting Surfaces to texture
  203. More UnrealEd help
  204. Static Mesh Skyboxes
  205. Help me finish my MAP!!!!!!
  206. "Add X Here" stopped working?
  207. Underwater Maps?
  208. Unrealed error!
  209. in very need boats
  210. importing Milkshape 1.7.1 smeshes crash the 3.0 UED
  211. Help with vehicles in a map
  212. thx
  213. AutoLadders and paths questions.
  214. unrealed.ini editing
  215. UT2004 skins and PS
  216. Simple Pathing question...
  217. volumes
  218. Problems with builder brush...
  219. Lagging map :( how do i solve this
  220. Static Mesh lighting...
  221. UnrealED 3 Weird?
  222. Getting good-looking lights:
  223. An odd question
  224. Possible UnrealEd 3 Bug
  225. Player Starts
  226. making skyboxes
  227. Big Problem With Skin
  228. Spotlights vs. Basic lights
  229. Assualt level Questions
  230. Can't duplicate Static Meshes
  231. shift+Z
  232. Character animation distortion
  233. Is it possible to MOVE a brush?
  234. Spawn Doors?
  235. Two Problems With UT2K Editor
  236. 2nd skin for static meshes
  237. Complex Brush, how to make it spin during game.
  238. Can you select surfaces that you've made invisible?
  239. Can you turn off the builder brush's overdraw?
  240. How do I?
  241. Make a SF Map - $1000 Contest!
  242. Adding ECE characters to Upaint
  243. My first model, need help
  244. Can Not Import Textures!!!
  245. I need help with Boot support for triggered Door and Bridge.
  246. Windows in a map
  247. TexScaler Help.
  248. Annoying water
  249. Weapon mod / mutator
  250. Kelbeau site mirror