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  1. #1

    Default To all KOTH Quick matchers

    First off. The first ring most often contain a power weapon that you do not want the enemy team to have. Therefor you ALWAYS go for the first ring (and gnades) On the first run.

    To all of us, just press down LB as soon as you've almost reached the ring and you will find your teammates just assing around. 3 of them have gone for the gnades, some just go to a random place and then you realize, oh... I'm the only one in the ring? And after that you get lancerd to bits by the enemy team.

    I will tell you, this is the MAIN reason I have a crappy K/D and W/L. Because after that, the enemy team have got the power weapon and are shredding us for the first minutes.

    Breaking the ring is prio one, right? Why does so many of you have to kill all the teammembers of the enemy team before you break the goddamn ring!? Just break it and then kill them!

    When a teamplayers pushes for the ring, you should FOLLOW. Why does so many of you keep standing in the back?

    And ever so often, when you want to kill an enemy player that's snipering or lancering in a good position you should push ALL three. And not go up one and one (getting killed obviously.)

    And Oh I almost forgot. Keep your fingers of your lancers when you spot a person who's not spotted you... much better Idea to just run up and gnash them in their back than let them know that you're coming.

    NEVER tag the ring with frags. That's the easiest way to get your whole team killed when the enemy team throws in a smoke.

    God I hope a lot of you read this, If you're out to get the most tag kills with your gnades you should play TDM instead.

    I'd love to do some KOTH with good players, please add me if you are |Bossanova.

    I've been so furious wondering why the hell I've gotten so bad for, but I've realized that when I'm on the top of my team and I'm the only one who's got more than 1 break sacrificing... that it is not my fault.
    Last edited by Miss Queency; 09-04-2012 at 03:50 PM.

  2. #2
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    I've gotta be honest. I play King quite often (and annex) and running for the hill straight away is a mistake i used to make. If you do, the chances are that you'll be alone and outnumbered. So, now I stock up beforehand so I have a slight advantage. Yes. They may have a digger. But i have an ink grenade and a teammate with a scorcher. 1up.

    Failing that. I party up.

    Good luck.
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  3. #3

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    See I don't understand that. That is a lot harder to coordinate and once the opposing team has captured it they can spread out. How are you sure that you'll get them all, that your team pushes along with you and that you get valid points from the first run? Is that not just handing them points and one or two kills for free?

  4. #4
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    GT vick818 KOTH is my #1 Game type.
    Crossing with my lancer, and pushing with my shotty .

  5. #5
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    I always go to the ring right off the bat. If I'm playing with my team, usually one guy will come with me, and we are good enough to either kill everyone that's there, or, delay them and ultimately die, but at that point, my teammates would have gotten nades/whatever power weapon necessary to beat them out of the circle. My job on my team is to be that guy who rushes you right away and creates havoc for you and whatever point you are trying to reach (boom, usually).

    But anyways, I rarely play KOTH by myself, unless it's old school. When I do, I usually win with randoms. I just do my best to get to the circle. It's always much easier to control the game if you have position. So, do your best to get that circle, or the next one, and try to lead your team by example. They always seem to play better with a 'leader,' ie someone who takes the bull by the horns, gets a multi-kill and secures the point with little help. After that, post up, lancer, get angles, and control position. You can do it most times solo, especially if the other team consists of randoms too. If you end up playing a team that is killing you because of lack of team work, and you can't get position, it's bad luck.
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  6. #6
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    Quote Originally Posted by Miss Queency View Post
    NEVER tag the ring with frags. That's the easiest way to get your whole team killed when the enemy team throws in a smoke.
    I see so many idiots do this...It's disheartening.
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  7. #7
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    Your strategy Miss Queenie does not work for every map. For example (it is only one of many I could give) you have every one running for the first ring in Bullet Marsh and someone from the opposing team shoots out the generator well you have just given their team a few quick kills, dont even think about just jumping out in the nick of time. A well coordinated team will have the first ring covered and will take out anyone tring to escape especially those closest to them. Plus then it is just a quick run through and the ring is broken. All your teams efforts flushed down the toilet

    Yes I feel your pain as capturing and breaking rings is what it is all about, yet it is also about strategies. Approaching every map the same way everytime is not a good idea mix things up a bit. It may mean departing from your comfort zone and trying new tactics (like the rest of us it will all be trial and error) but after a while you will soon see your win loss ratio turning around.

    I get frustrated as well when I feel like only a few of us are relied upon to do most of the work. Still if you have other players playing support and offering up some good offensive defensive plays then you normally do find the game becomes a lot more enjoyble.

  8. #8
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    My biggest problem is that when I get a team full of people just concerned with kills and not captures. A mixture of both is welcomed, but I can never find a balance and I usually back pack a team unless I have another friend with me. KOTH is really addictive and I can never let her go

  9. #9
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    You'll always see these kinds of players when you play with randoms. That's just the way it is. Some don't understand strategy and some just don't care. There's no way around it.
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  10. #10
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    Quote Originally Posted by Miss Queency View Post
    The first ring most often contain a power weapon that you do not want the enemy team to have. Therefor you ALWAYS go for the first ring (and gnades) On the first run.
    If you do this you give up a lot of map control. This is important especially in rounds 1 or 2 as it can be the sole reason for a loss/win. If you keep the hill contested the enemy team would get probably about 40 points. Owning the map and power weapons > 40 points, especially considering you can use the weapons to take at least half the first hill.

    Only time I think it's important to go for the first hill is on the third round because at that point you don't want to keep them from getting any and all points possible. Even then you want at least 1 person going for a pickup.
    -thesuicidefox-

  11. #11

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    Quote Originally Posted by malasiah View Post
    Your strategy Miss Queenie does not work for every map. For example (it is only one of many I could give) you have every one running for the first ring in Bullet Marsh and someone from the opposing team shoots out the generator well you have just given their team a few quick kills, dont even think about just jumping out in the nick of time. A well coordinated team will have the first ring covered and will take out anyone tring to escape especially those closest to them. Plus then it is just a quick run through and the ring is broken. All your teams efforts flushed down the toilet

    Yes I feel your pain as capturing and breaking rings is what it is all about, yet it is also about strategies. Approaching every map the same way everytime is not a good idea mix things up a bit. It may mean departing from your comfort zone and trying new tactics (like the rest of us it will all be trial and error) but after a while you will soon see your win loss ratio turning around.

    I get frustrated as well when I feel like only a few of us are relied upon to do most of the work. Still if you have other players playing support and offering up some good offensive defensive plays then you normally do find the game becomes a lot more enjoyble.
    No of course you cannot capture the bullet marsh ring, and some goes for anvil. That does just not work out. In both cases the better strategy to go for is to secure any back areas where the freshly killed enemy players will spawn or where some enemy players will try a flank.

  12. #12
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    I play a lot of KOTH and it annoys the hell out of me when players make poor decisions. For example im happy with people pushing power weapons and leaving me and a teammate to push ring but when I see 3 teammates push the frigging Frags while one is camping at Mulcher (using Trenches as an example) and I get killed going for the ring, I get very annoyed.

    Oh and I can't play ranked. I searched 30 minutes non stop and found one player. Yet I find ranked tdm fine.

  13. #13
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    I hate when I play alone and I'm the only guy on my team with any ring-breaks. Everyone cares so much about their K/D, which you can't do in order to win KOTH.

  14. #14
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    Quote Originally Posted by the_suicide_fox View Post
    If you do this you give up a lot of map control. This is important especially in rounds 1 or 2 as it can be the sole reason for a loss/win. If you keep the hill contested the enemy team would get probably about 40 points. Owning the map and power weapons > 40 points, especially considering you can use the weapons to take at least half the first hill.

    Only time I think it's important to go for the first hill is on the third round because at that point you don't want to keep them from getting any and all points possible. Even then you want at least 1 person going for a pickup.
    What sense does that make? In round 3, the game is all of a sudden on the line so we should all break for the hill to save precious time? Why not break for the hill as a team everytime? It's like the OP said, in almost every first hill, there is a critical weapon there that is strong enough to clear out the enemy or atleast make a difference on the first cap-my exception would probably be something similar to blood drive. However, think how hard it is to get a break on blood drive on the first hill...it's VERY difficult when your team uses their lancers properly. The hill should always be the objective and players who suggest breaking for the weapons first have allowed precious time to be capped by the other team and have lost the positioning on the map because now they have to focus on breaking the hill instead of holding critical points on the map. People who break for weapons on the break leave their team hanging in KOTH...
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  15. #15
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    If any of you are looking for better KOTH teammates, check this thread and add some of these folks as friends: http://forums.epicgames.com/threads/...9#post30704879

    We have all added each other for the very reasons the OP started this thread. Feel free to add me.....ONLY if you agree with the OP's points (or at least most of them).

  16. #16
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    I don't play KoTH much, but in G2 I loved to support the other team to get the ring. My W/L ratio in that mode was over 2.0.
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  17. #17

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    Quote Originally Posted by Miss Queency View Post
    First off. The first ring most often contain a power weapon that you do not want the enemy team to have. Therefor you ALWAYS go for the first ring (and gnades) On the first run.

    my only counter is that there is NEVER a rule to follow like this. Running immediately to the ring should not be a priority. WHat should be is to simply stay WITH eachother, or coordinate to have certain members rush to certain points, i.e. 3 to ring 2 to nades or other weapon. The starting ring is important, but its not really the weapon @ the hill you should be worrying about. CONTROLLING, the area MIGHT require you to grab some of the other weapons/nades . Being the first team at the hill is USELESS, if ur unable to hold it down or show up shorthanded. Capturing it and holding the area down, should be priority...but kamikaze rushing just so you can grab a boomshot first, is not a very solid tactic in KOTH. There are more appropriate ways to go about.

    To all of us, just press down LB as soon as you've almost reached the ring and you will find your teammates just assing around. 3 of them have gone for the gnades, some just go to a random place and then you realize, oh... I'm the only one in the ring? And after that you get lancerd to bits by the enemy team.

    its stupid to expect that you alone were going to somehow be a cowboy and cap the ring 1 v 3. YES, the teammates COULD have gone with you, but they DIDNT. Which means, you sort of made a dumb choice to rush a hill by yourself into a group of enemies.

    I will tell you, this is the MAIN reason I have a crappy K/D and W/L. Because after that, the enemy team have got the power weapon and are shredding us for the first minutes.

    ah yes, its nice to see that you are accountable...

    Breaking the ring is prio one, right? Why does so many of you have to kill all the teammembers of the enemy team before you break the goddamn ring!? Just break it and then kill them!

    No, CONTROLLING the hill should be priority number 1. a BREAK is useleess if you just end up dying 2 seconds after, and the enemy team caps it again in 1 second. Now yes, ideally if enemies are standing in the ring, yea go in and ****ing break it and try to get some kills...but i see too many times, people just blindly rushing to break rings...

    When a teamplayers pushes for the ring, you should FOLLOW. Why does so many of you keep standing in the back?

    i can agree with this, unless of course they are standing back and utilizing the rifle for support/tagging. I HATE when players CAMP out weapon respawns. Unless you KNOW the respawn timing (and its going to be there in a few seconds) you should not be camping out weapons when the hill is out there. You are at an extreme disadvantage, and forcing your team to face off shorthanded.


    And ever so often, when you want to kill an enemy player that's snipering or lancering in a good position you should push ALL three. And not go up one and one (getting killed obviously.)

    I agree.

    And Oh I almost forgot. Keep your fingers of your lancers when you spot a person who's not spotted you... much better Idea to just run up and gnash them in their back than let them know that you're coming.

    this really just seems irrelevent to the KOTH discussion.

    NEVER tag the ring with frags. That's the easiest way to get your whole team killed when the enemy team throws in a smoke.

    subjective, but id say you are actually SAFE doing this...chances are if anything ur just going to WASTE the frag...but as far as teammates go...if the HILL is CAPPED...why the **** are you standing in it still? Plant a frag at a good spot in the hill and its money. Ive just had too many trips or quads resulting from a cheesey frag plant in the hill, to say that its a bad idea. The BEST option for this is to plant a frag AHEAD...meaning you throw the frags at the next hill location and let the enemies rush in...they hardly ever expect it.

    God I hope a lot of you read this, If you're out to get the most tag kills with your gnades you should play TDM instead.

    I'd love to do some KOTH with good players, please add me if you are |Bossanova.

    I've been so furious wondering why the hell I've gotten so bad for, but I've realized that when I'm on the top of my team and I'm the only one who's got more than 1 break sacrificing... that it is not my fault.
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  18. #18
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    In my considerable KOTH expereience, the first ring does not contain the most valuable power weapon so i can see why your team mates don't rush the ring.

    Apart from that, basically what Joal said is legit.
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  19. #19
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    Quote Originally Posted by HanSolo2187 View Post
    I hate when I play alone and I'm the only guy on my team with any ring-breaks. Everyone cares so much about their K/D, which you can't do in order to win KOTH.
    This, there was plenty of times when I was the only person at the ring and an opponent on the other team has a chance to break it and not let us win but just stays back since he is afraid of dying. Feel free to add me, only game type I play is KOTH

  20. #20
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    Quote Originally Posted by BOSSxKrutch View Post
    What sense does that make? In round 3, the game is all of a sudden on the line so we should all break for the hill to save precious time? Why not break for the hill as a team everytime? It's like the OP said, in almost every first hill, there is a critical weapon there that is strong enough to clear out the enemy or atleast make a difference on the first cap-my exception would probably be something similar to blood drive. However, think how hard it is to get a break on blood drive on the first hill...it's VERY difficult when your team uses their lancers properly. The hill should always be the objective and players who suggest breaking for the weapons first have allowed precious time to be capped by the other team and have lost the positioning on the map because now they have to focus on breaking the hill instead of holding critical points on the map. People who break for weapons on the break leave their team hanging in KOTH...
    When the game reaches round 3 all bets are off. It almost always starts with at least 4 players on each team going for the hill, so you really need to go for it as a team. In the previous rounds you have more breathing room to skip it and go for pickups or next. It's a lot riskier to do that in round 3 because there are no more second chances and you want to get an early lead. You can manage just fine in the first 2 rounds so long as the ones who went for the hill focus on just keeping the enemy from capping it more than capping it themselves, but the last round you know the enemy will come full force for the hill so you need to do the same.
    -thesuicidefox-

  21. #21
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    I dont play koth in public matches because people just dont know how to play as a team, everybody thinks they're a one man army and try to do everything alone... hopefully all those rambo stylers get in FFa mode in judgement and leave the team based modes for the real team players
    I will help you. PM me if you need something.

    I wanna say thanks to illbegon3 for the jungle Tai code! Thank you very much bro


 

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