UtGame shooting issue on ios
Hello!My problem is that when my custom gametype is "UTgame" on ios if i click everywhere except 2 joysticks, my player is shooting .I dont want it.I want to create specific button for "shooting".Anybody know how to fix it?
Try it in Kismet: add a level loaded event, connect to it a Clear Input Zones node and Add two Add Input Zone nodes. Name the two new zones: UberStickMoveZone and the other UberStickLookZone. Now you can add your custom shooting button.
I hope it will help you!