In the July 2012 Beta release notes, in the mobile section, there's a line stating: "Added support for background (iPod) music (bUsingBackgroundMusic)". I've searched the script, ini & online doc files + sound cue params in the editor and can't find any reference to it.
Has a change been made to how music playback is handled/configured, etc?
Are more details available somewhere?
It's pretty simple and you don't really have to do anything really. As long as an mp3 file isn't being played in your app it will work.
So player starts the game, then goes to the music app plays song and returns to the game. If no mp3 is being played in your game then the player's music will continue.
Great - thanks for providing details (how did you find that out?).
I'll test that out later.
No worries, I tested it on the game I'm working on