problem with applying water material to fulid surface actor
i saw the training videos(i have 3d buzz training videos) i make fluid surface actor in my level(for creating water) and i had no problem but after i apply my material (my material have Reflections ) ihave 2 problems
1_my material have not a good Reflections, in video, material is so good and u can see evrey things Reflections in that but my material just have Reflections some thing is front of it not behind or above
2_(my serius problem) before i apply the material my game have not frame problem but after i apllyed material when i want test the game i have frame problem and if i test my game for 10 seconds UDK hanging and i should restart my computer!
( explanations: in movie we use a scenes_capture_cube_map_actor for creating material for water and cube have not a good Reflections & in older Version when u scale the fluid surface actor your scale number back to 1 (but your flud surface actor be smaller) but in new version we have not something like that can problem come from this?!)
this my problems please help me tnx and Excuse me Because my english is not good!
if someone have the same problem,after u did evrything to your matrial and u done whit that delete the "scensCaptureMapActor"!!
problem will soft! intersting thing is u r deleting material Reference but after deleting nothing change and u have your material
if some one know better way please say that