Hello,
Is there a way to activate a fractured static mesh with Kismet (with a trigger for example) and not with weapon ?
Thanks
Hello,
Is there a way to activate a fractured static mesh with Kismet (with a trigger for example) and not with weapon ?
Thanks
You can use a RB_RadialImpulseActor that will cause damage to your fractured mesh, by toggling it on in kismet. In it's properties you'll need to enable Cause Fracture.
Engine QA | Epic Games, Inc
Thanks a lot, it works very well !
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