Code:
==== Worlds needing PIE Save:
[0500.94] Log: ==== 0 total
[0500.94] Cmd: MAP LOAD PLAYWORLD=1 FILE="G:\UDK\UDK-2012-07\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEDM-Deck.udk"
[0504.14] Log: Finished looking for orphan Actors (0.012 secs)
[0504.15] Log: Game class is 'UTDeathmatch'
[0504.30] Log: Primary PhysX scene will be in software.
[0504.30] Log: Creating Primary PhysX Scene.
[0504.41] Log: Bringing World uedpiedm-deck.TheWorld up for play (0) at 2012.08.14-19.41.36
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.45] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0504.46] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0504.46] Log: Bringing up level for play took: 0.293802
[0504.56] Log: PIE: play in editor start time for UEDPIEDM-Deck 3.815
[0504.61] DevAudio: New interior setting!
[0504.64] DevAudio: UAudioDevice::ApplySoundMode(): Default
[0504.71] Cmd: SETSOUNDMODE Default
[0504.78] ScriptLog: START MATCH
[0504.82] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
[0504.89] DevAudio: Sound stopped due to duration: 3.94411 > 0.651139 : AudioComponent_233
[0504.89] DevAudio: Sound stopped due to duration: 3.94411 > 0.651139 : AudioComponent_232
[0506.96] DevAudio: Sound stopped due to duration: 6.20649 > 2.4819 : AudioComponent_231
[0510.58] Cmd: onrelease ShowMenu
[0510.58] ScriptWarning: Accessed None 'ViewportClient'
UTPlayerController uedpiedm-deck.TheWorld:PersistentLevel.UTPlayerController_20
Function utgame.UTPlayerController:Destroyed:0041
[0510.64] DevGarbage: Collecting garbage
[0510.73] DevGarbage: 89.243043 ms for iterative GC
[0510.74] DevGarbage: 7.636961 ms for unhashing unreachable objects
[0510.76] DevGarbage: GC purged 16868 objects (134293 -> 117425)
[0510.78] DevAudio: New interior setting!
[0510.80] Cmd: UpdateLandscapeSetup
[0513.09] DevGarbage: Collecting garbage
[0513.17] DevGarbage: 77.758148 ms for iterative GC
[0513.18] DevGarbage: 1.467872 ms for unhashing unreachable objects
[0513.18] DevGarbage: GC purged 2 objects (117427 -> 117425)
[0513.21] Log:
==== Worlds needing PIE Save:
[0513.21] Log: ==== 0 total
[0513.21] Cmd: MAP LOAD PLAYWORLD=1 FILE="G:\UDK\UDK-2012-07\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEDM-Deck.udk"
[0516.45] Log: Finished looking for orphan Actors (0.019 secs)
[0516.45] Log: Game class is 'UTDeathmatch'
[0516.61] Log: Primary PhysX scene will be in software.
[0516.61] Log: Creating Primary PhysX Scene.
[0516.74] Log: Bringing World uedpiedm-deck.TheWorld up for play (0) at 2012.08.14-19.41.49
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.81] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0516.82] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0516.83] Log: Bringing up level for play took: 0.353672
[0516.96] Log: PIE: play in editor start time for UEDPIEDM-Deck 3.944
[0517.03] DevAudio: New interior setting!
[0517.09] DevAudio: UAudioDevice::ApplySoundMode(): Default
[0517.29] Cmd: SETSOUNDMODE Default
[0517.29] ScriptLog: START MATCH
[0517.34] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
[0517.39] DevAudio: Sound stopped due to duration: 4.24522 > 0.651139 : AudioComponent_243
[0517.39] DevAudio: Sound stopped due to duration: 4.24522 > 0.651139 : AudioComponent_242
[0518.74] Cmd: onrelease ShowMenu
[0518.74] ScriptWarning: Accessed None 'ViewportClient'
UTPlayerController uedpiedm-deck.TheWorld:PersistentLevel.UTPlayerController_21
Function utgame.UTPlayerController:Destroyed:0041
[0518.79] DevGarbage: Collecting garbage
[0518.89] DevGarbage: 92.844609 ms for iterative GC
[0518.90] DevGarbage: 6.673887 ms for unhashing unreachable objects
[0518.92] DevGarbage: GC purged 16868 objects (134293 -> 117425)
[0518.93] DevAudio: New interior setting!
[0518.95] Cmd: UpdateLandscapeSetup
[0520.26] DevGarbage: Collecting garbage
[0520.35] DevGarbage: 89.738473 ms for iterative GC
[0520.35] DevGarbage: 1.475908 ms for unhashing unreachable objects
[0520.36] DevGarbage: GC purged 2 objects (117427 -> 117425)
[0520.36] Log:
==== Worlds needing PIE Save:
[0520.36] Log: ==== 0 total
[0520.36] Cmd: MAP LOAD PLAYWORLD=1 FILE="G:\UDK\UDK-2012-07\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEDM-Deck.udk"
[0523.69] Log: Finished looking for orphan Actors (0.012 secs)
[0523.69] Log: Game class is 'UTDeathmatch'
[0523.85] Log: Primary PhysX scene will be in software.
[0523.85] Log: Creating Primary PhysX Scene.
[0523.97] Log: Bringing World uedpiedm-deck.TheWorld up for play (0) at 2012.08.14-19.41.56
[0524.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.02] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.03] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.03] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0524.03] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0524.03] Log: Bringing up level for play took: 0.317840
[0524.09] Log: PIE: play in editor start time for UEDPIEDM-Deck 3.911
[0524.14] DevAudio: New interior setting!
[0524.18] DevAudio: UAudioDevice::ApplySoundMode(): Default
[0524.26] Cmd: SETSOUNDMODE Default
[0524.27] ScriptLog: START MATCH
[0524.31] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
[0524.36] DevAudio: Sound stopped due to duration: 4.0606 > 0.651139 : AudioComponent_253
[0524.36] DevAudio: Sound stopped due to duration: 4.0606 > 0.651139 : AudioComponent_252
[0526.39] DevAudio: Sound stopped due to duration: 6.20648 > 2.4819 : AudioComponent_251
[0527.07] Cmd: onrelease ShowMenu
[0527.07] ScriptWarning: Accessed None 'ViewportClient'
UTPlayerController uedpiedm-deck.TheWorld:PersistentLevel.UTPlayerController_22
Function utgame.UTPlayerController:Destroyed:0041
[0527.12] DevGarbage: Collecting garbage
[0527.21] DevGarbage: 81.819989 ms for iterative GC
[0527.21] DevGarbage: 6.682254 ms for unhashing unreachable objects
[0527.24] DevGarbage: GC purged 16868 objects (134293 -> 117425)
[0527.25] DevAudio: New interior setting!
[0527.26] Cmd: UpdateLandscapeSetup
[0528.66] DevGarbage: Collecting garbage
[0528.75] DevGarbage: 89.313343 ms for iterative GC
[0528.76] DevGarbage: 1.464862 ms for unhashing unreachable objects
[0528.76] DevGarbage: GC purged 2 objects (117427 -> 117425)
[0528.77] Log:
==== Worlds needing PIE Save:
[0528.77] Log: ==== 0 total
[0528.77] Cmd: MAP LOAD PLAYWORLD=1 FILE="G:\UDK\UDK-2012-07\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEDM-Deck.udk"
[0532.12] Log: Finished looking for orphan Actors (0.012 secs)
[0532.12] Log: Game class is 'UTDeathmatch'
[0532.30] Log: Primary PhysX scene will be in software.
[0532.30] Log: Creating Primary PhysX Scene.
[0532.45] Log: Bringing World uedpiedm-deck.TheWorld up for play (0) at 2012.08.14-19.42.04
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.49] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
[0532.50] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
[0532.50] Log: Bringing up level for play took: 0.359060
[0532.56] Log: PIE: play in editor start time for UEDPIEDM-Deck 3.971
[0532.61] DevAudio: New interior setting!
[0532.64] DevAudio: UAudioDevice::ApplySoundMode(): Default
[0532.73] Cmd: SETSOUNDMODE Default
[0532.73] ScriptLog: START MATCH
[0532.77] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
[0532.82] DevAudio: Sound stopped due to duration: 4.11001 > 0.651139 : AudioComponent_263
[0532.82] DevAudio: Sound stopped due to duration: 4.11001 > 0.651139 : AudioComponent_262
[0534.81] DevAudio: Sound stopped due to duration: 6.20989 > 2.4819 : AudioComponent_261
[0536.38] DevAudio: New interior setting!
[0536.39] DevAudio: New interior setting!
[0538.70] DevAudio: New interior setting!
[0538.72] DevAudio: New interior setting!
[0540.48] DevAudio: New interior setting!
[0540.50] DevAudio: New interior setting!
[0544.02] DevAudio: New interior setting!
[0545.30] DevAudio: New interior setting!
[0559.96] Cmd: onrelease ShowMenu
[0559.96] ScriptWarning: Accessed None 'ViewportClient'
UTPlayerController uedpiedm-deck.TheWorld:PersistentLevel.UTPlayerController_23
Function utgame.UTPlayerController:Destroyed:0041
[0560.03] DevGarbage: Collecting garbage
[0560.12] DevGarbage: 91.665957 ms for iterative GC
[0560.13] DevGarbage: 7.853877 ms for unhashing unreachable objects
[0560.18] DevGarbage: GC purged 16874 objects (134299 -> 117425)
[0560.19] DevAudio: New interior setting!
[0560.22] Cmd: UpdateLandscapeSetup
[0596.29] DevAudio: New interior setting!
[0596.34] DevAudio: New interior setting!
[0596.53] DevAudio: New interior setting!
[0596.57] DevAudio: New interior setting!
[0646.72] DevGarbage: Collecting garbage
[0646.78] DevGarbage: 65.101959 ms for iterative GC
[0646.79] DevGarbage: 10.879673 ms for unhashing unreachable objects
[0646.82] DevGarbage: GC purged 13555 objects (117427 -> 103872)
[0646.82] Exit: Preparing to exit.
[0647.04] Exit: Editor shut down
[0647.04] Exit: Transaction tracking system shut down
[0647.18] Exit: Windows client shut down
[0647.18] Exit: XAudio2 Device shut down.
[0647.23] DevGarbage: GC purged 117427 objects (103872 -> -13555)
[0647.23] Exit: Object subsystem successfully closed.
[0647.24] Log: Shutting down FaceFX...
[0647.24] Log: FaceFX shutdown.
[0647.27] Exit: Exiting.
[0647.27] Log: Log file closed, 08/14/12 19:43:59
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