Hello, back to Blender! Fairly new with it...For static meshes and their uv's. Is it possible to get the uv's and texture images to UDK with the fbx exporter( maybe I'm doing something wrong)? Or is everyone using the ase exporter. Seems they took out the ase export in the latest version 2.63a, or it's missing from mine. So, I'm trying this script from this page http://www.katsbits.com/tools/ (it's half way down the page)......and also having problems getting the script to show up!.....(maybe it has to be renamed?) I will have to get back at it later, to solve this....



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