whats the best way to add arms without exporting them as one mesh with weapon and arms because i wanna use more than one set of arms on one weapon.
whats the best way to add arms without exporting them as one mesh with weapon and arms because i wanna use more than one set of arms on one weapon.
Are you talking about attaching arms to your player through unrealscript? or Importing arms from your 3d modeling software?
well best way to import the arms and how to code them in so they can be used with various weapons.. but not one mesh as export the arms and weapon as 1 mesh..
do it the ut3 way
create your arms with rig, make sure you use the same rig with all the arms meshes, when you export the arms/weapons anims the anims must have the same names
in code add the arms meshes/materials to your characters familyinfo.uc and a line like
to your weapons uc file default propertiesCode:ArmsAnimSet=AnimSet'WP_SM_Bolter.Anim.K_WP_SM_Bolter_FPA'
think its about time i got my tutorials done on this subject !
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
have you got a tutorial coming up soon cause i wanted to know about socket manager, plus how do i gert anims to work with different guns? like say an assaults rifle then i use a shotgun?
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