Hey... I encountered a problem trying to create a terrain. Even though my Character collides perfectly with the builder brush and static meshes, she falls through the Terrain:
I tried to set the Terrain to "COLLIDE_BlockAll". But when I close UDK (with saving) and reopen it, the Terrain is set to "COLLIDE_CustomDefault" again.
I also hit the "Build All" Button before... but nothing seems to work. Any suggestions?




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