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  1. #1
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    Default Unreal Engine working through a web browser, News and Information

    Unreal Engine working through a web browser, news and information.

    Hello

    I would like to know what is the latest developments are for the Unreal Engine working through a web browser. I am writing a Masters Research paper at the moment and I touch on the subject so any information would be stupendous.

    This is what was released a few years ago.
    http://www.unrealengine.com/flash/

    And here is a thread discussing the information
    http://forums.epicgames.com/threads/...ng+web+browser

    Best Wishes,
    Neil

  2. #2
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    They have been working on it, but I don't think Epic or any other studio has released any game running on Unreal in Flash. There's really nothing been announced since they posted the demo.

  3. #3
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    Please do not discuss other engines or compare engines on the forums. Thank you.

  4. #4
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    He was talking about Unreal for Flash though, not any other engines?

  5. #5
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    The post has been removed.
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  6. #6
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    It’s a real shame as Unreal is the only engine I enjoy using. Let’s hope Unreal get something up and running soon.

    Does anyone know if Unreal are working on HTML5 development as flash is being dropped on Android?

    Any help on the subject would be much appreciated.

    @-ffejnosliw - Okay sorry but I don't see why I cannot talk about other engines that work through a web browser? I have to get a technical demo up and running through a web browser and I need to know what the best choice is to help me with my research but never mind.

    Please feel free to edit my posts in future and do not delete them if any of it does not meet your censorship standards. I am a moderator on lots of forums and would never dream of stopping free speech unless is offends or harms people, I just need to find the balanced truth and best approach to the task at hand.

  7. #7
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    The forum has it's own interest in mind because it's owned by Epic, so they don't have to tolerate the promotion of other engines against their own.

    Plus, there are people that are fans of both sides so people can get into arguments supporting their favorite program (just like console or OS wars) which can get pretty bad quickly.

  8. #8
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    Since Epic have the guts to claim that they have the world's best game engine, I find it a bit strange they are afraid of people discussing other engines. I don't see such restrictions on the other engine forums, and not being able to compare makes i harder for people who are unsure about which engine to use. Most people on the UDK forum would probably promote Unreal anyway, so I don't see the issue.

  9. #9
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    Quote Originally Posted by TheBuilder View Post
    Since Epic have the guts to claim that they have the world's best game engine, I find it a bit strange they are afraid of people discussing other engines. I don't see such restrictions on the other engine forums, and not being able to compare makes i harder for people who are unsure about which engine to use. Most people on the UDK forum would probably promote Unreal anyway, so I don't see the issue.
    It prevents flaming and bad behavior before it even starts, effectively eliminating the need for forum moderation in one entire subject area. They do the same thing by not allowing users to use external avatars. It's a good policy in general when there are much better things for employees to do here.

  10. #10
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    Quote Originally Posted by TheBuilder View Post
    Since Epic have the guts to claim that they have the world's best game engine, I find it a bit strange they are afraid of people discussing other engines. I don't see such restrictions on the other engine forums, and not being able to compare makes i harder for people who are unsure about which engine to use. Most people on the UDK forum would probably promote Unreal anyway, so I don't see the issue.
    You are on Epic forum right now i really don't see why you would talk about something that has nothing to do with Epic on Epic forum, doesn't make sense, i'm not trying to be mean here but if you want to talk about another engine go to another forum i.e. a gaming forum or something else,

  11. #11
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    let's not waste an important topic with this kind of nonsense mmk? Flash coming to UDK is an issue I want to see happen and support expressed for by us the users.
    Last edited by Henrik; 08-08-2012 at 01:44 PM.
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  12. #12
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    I don't think flash will be in udk no commercial flash games use ue3 and there could still be fixes to apply to the engine and will they get a good return to cover development cost
    also udk can cook for most platforms so is flash needed

    Edit: the current udk does have the flash platform option but returns 1 because it failed to bind to console support dll
    Maybe full ue3 will allow flash publishing then
    Last edited by Zeqzy; 08-08-2012 at 02:53 PM. Reason: Found new info

  13. #13
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    Quote Originally Posted by reinrag View Post
    You are on Epic forum right now i really don't see why you would talk about something that has nothing to do with Epic on Epic forum, doesn't make sense, i'm not trying to be mean here but if you want to talk about another engine go to another forum i.e. a gaming forum or something else,
    I love unreal, but thinks it is important to highlight why this engine is better than others in case people are wondering which one to use. You can't come and ask why this engine is better than X engine. And since epic claims its the world's best, they should be able to tell you why.

    If people went to another forum to ask, its a lesser chance that people would recomand unreal, or to be able to explain why UDK is better. If I was considering to use a new engine, I would want to go to their forum and ask why its better. If I wasn't allowed to that, I would be very sceptical.
    Last edited by TheBuilder; 08-08-2012 at 06:47 PM.

  14. #14
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    Or just compare the features of the engine with your needs, and that will show which is better

  15. #15
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    Yeah, forums aren't the place to come to for opinions since most will be biased toward the engine that forum is tailored to for one, and for two, forum users are by no means experts on a game engine. Read up on engines, TRY THEM OUT, and use your own judgment.

    If a decision on an engine is based solely off of other people instead of trying it for yourself, why not just have other people make your game for you while you're at it?

  16. #16
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    Quote Originally Posted by darthviper107 View Post
    Or just compare the features of the engine with your needs, and that will show which is better
    That's basically like saying you don't need a forum at all since everything is documented. Of course everything isn't. Nor the features.

    Quote Originally Posted by JessieG View Post
    Yeah, forums aren't the place to come to for opinions since most will be biased toward the engine that forum is tailored to for one, and for two, forum users are by no means experts on a game engine. Read up on engines, TRY THEM OUT, and use your own judgment.

    If a decision on an engine is based solely off of other people instead of trying it for yourself, why not just have other people make your game for you while you're at it?
    It's rather about having questions about certain features, or if it's good to do this or that. I think everyone that is serious enough to develop a game manages to see past unfounded replies.

    Remember that not everyone is an proffesional game developer with a lot of experience and are able to find out everything by just trying the engines a bit, and not being allowed to ask a few questions before starting out a big projects seems very rude to me.

  17. #17
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    The features are documented, often times people don't even look at the UDN.

  18. #18
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    Back to my original question.

    Are Unreal working on HTML5 development or are they going to use the new Adobe Edge that is the predecessor to Flash?

    http://edge.adobe.com/

    Adobe has also recently acquired HTML5 mobile app developers Nitobi and TypeKit signaling an intent to develop for what is increasingly being adopted as the next web standard, which obviates the need for Flash plug-ins for playing web-based video content.

  19. #19
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    Again, if there was news then they'd post it, since they haven't there's no news

  20. #20
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    Okay I get the point, I will just have to go into cryogenic stasis for a year to see if indeed Adobe Edge is used through Unreal to get it onto the internet or if Epic come up with their own HTML 5 solution.

  21. #21
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    Why not try the others engines that have web capability Only 1% of ue3 will have being programmed by epic
    http://www.unrealengine.com/en/partners/ othere engines could be more willing to allow people to build for flash

  22. #22
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    Quote Originally Posted by Zeqzy View Post
    Why not try the others engines that have web capability Only 1% of ue3 will have being programmed by epic
    http://www.unrealengine.com/en/partners/ othere engines could be more willing to allow people to build for flash
    I wish I could use Unreal to get my Medical Simulator working through a web browser. I made the prototype in Unreal using scaleform and it looked great, explained medical ailments, organ selection, Xray data and so much more.

    I am at 21 thousand words on my research paper today, only 5-6 thousand more and I'm done..... well I will have a few months of tightening it up.

    I just need to get my 3D medical simulator looking good through a web browser and I'm done.

    Best Wishes,
    Neil

  23. #23
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    Can anyone tell me why Epic pulled out of web browser technology? Is there a statement on this anywhere so i can back up my research paper.

    At a guess I have put this.....When Adobe decided to drop support for flash on Andriod, Epic decided not to put any more development into web browser technology.

  24. #24
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    They didn't if you asked for the ue3 source you could build for a wide range of platforms [xbox360|pc|pcserver|pcconsole|ps3|linux|macosx|iph one|flash|android|ngp|wiiu] udk can only cook for [pc|pcserver|pcconsole|linux|macosx|iphone] and that is all a simple hobbyists will need

  25. #25
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    to drop it based on support of one (relatively young and minor) platform would be rather short sighted. Most web activity is still done via regular ole PC's and will be for some time. And even in the mobile / tablet market Windows will probably gain some ground.
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  26. #26
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    I don't think flash support has anything to do with flash support on Android--since Android wouldn't be using it through flash anyways.

  27. #27
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    the full ue3 does have flash support, dont know how well it works mind as i havnt the access to that bit, and dont know of any other online examples than the epic demo.
    so unless you can afford to pay for that you cant have it, simple as.

    if you really need your project to work in a browser and you cant wait indefinately to see if udk supports flash one day,
    there is no other option than to use another engine.
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  28. #28
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    Quote Originally Posted by Henrik View Post
    to drop it based on support of one (relatively young and minor) platform would be rather short sighted. Most web activity is still done via regular ole PC's and will be for some time. And even in the mobile / tablet market Windows will probably gain some ground.
    Hi Henrik

    Thanks for your answer, its not that I'm dropping one piece of software for another. I have to make a free public information tool that has to be 3D and works on through a web browser.

    I would love to use Unreal as I have used it for years but I need to get my project up and running by Jan 2013.

  29. #29
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    You could give a working sample to the sales team and request ue3 source to build for flash or ask a company to port your system for you if it is allowed


 

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