You're absolutely right!
I checked the MobileEngine.ini and found this:
Code:
[FullScreenMovie]
;Startup is already playing, so just add a looping movie to the end
-StartupMovies=UE3_Logo
-StartupMovies=UDKFrontEnd.udk_loading
;Allow for skipping the Startup movie after engine has loaded
+SkippableMobileMovies=Startup
+LoadMapMovies=Loading
DefaultSplashTime=4.0
SplashTime_CastleLoad=20.0
Now, I'm guessing DefaultSplashTime and SplashTime_CastleLoad are relevant.
However, manipulating those variables seem to have no effect and the UDK Startup intro length is still 30 seconds-ish when I have a custom intro movie added.
I tried setting them both to 2.0 and 10.0, but didn't notice any difference.
My current IPhoneEngine.ini:
Code:
[FullScreenMovie]
bShouldStopMovieAtEndOfLoadMap=true
-StartupMovies=UDKFrontEnd.udk_loading
-LoadMapMovies=UDKFrontEnd.udk_loading
+StartupMovies=SC_Intro
+StartupMovies=Placeholder
+SkippableMovies=SC_Intro
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