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  1. #1
    MSgt. Shooter Person
    Join Date
    Mar 2010
    Location
    Melbourne, Australia
    Posts
    126

    Default Suddenly, Objects With Screen Door Fade Not Showing Up

    I've been using July 2012 UDK since the day after it came out, no problems, and I've been working a lot, so presumably I changed something to cause the problems I've been having since last night.

    Basically, I opened the editor last night and a bunch of stuff appeared to be missing from my maps, but it shows up on the Lighting Only viewmode. Certain things flicker on and off as I fly around in the editor. Pics below.


    Lighting Only:

    Lit:

    Unlit:

    Wireframe (even here, the foliage is visible again, but the rocks in the background aren't):


    It seems all of the affected objects are using materials with bUsedWithScreenDoorFade True (so that foliage can fade out, and objects can switch LODs reasonably smoothly). If I disable it, the objects become visible again.

    This is only affecting maps containing my content - if I open the foliage showcase map, everything seems fine (that map does use a lot of screendoorfade-enabled materials, curiously enough) - but the content has not been modified since before this started happening.

    For kicks I pasted one of the affected meshes into VCTF-Necropolis. Unlit, it's completely invisible. Lighting only, it looks fine. Lit, it looks like this:

    Until I disable screendoorfade, at which point it's fine:


    It's tempting to just say "Whatevs, July broke screendoorfade, I guess!" But I was definitely using it yesterday with no problems at all, and the foliage map's fine.

    I've also tried swapping out all my config files with unaltered ones from a fresh install, no dice there. Anyone encountered this before, or have any idea how I might have broken it?

    Edit: Just found out by zooming in and out a lot that this is only affecting meshes that have both bUsedWithScreenDoorFade and multiple LODs, and if I zoom in and out a lot the meshes will appear for the ~1 second duration of the screen door fade, then disappear again.
    Last edited by Lacabra; 08-05-2012 at 12:48 AM.


 

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