Serious question, unless we seek investment for a UE3 license, we wont be having Linux and Android ports of our UDK projects.
I am sure those of you also looking into this problem as well as me have come up with the following:
-Seek investment and develop everything from the start, we think we are going to make a tidy profit with our game, but it's nice not to be under pressure from investors.
-Develop and release for Mac and Windows, make enough money to purchase a UE3 license.
Other Linux options:
-Unity, small capital required.
-Self-Develop OpenGL engine, very time consuming.
-Other free/opensource/lowcost engines lack great tools for artists.
It would be really nice to Have an Ouya and Steam Linux launch title.
EDIT: I have posted this into the wrong forum section entirely....... very sorry, can a mod please move to UDK General please?



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