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  1. #1
    MSgt. Shooter Person
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    Default Oculus Rift cominng to UE3

    "Needless to say, I'm a believer... We're extremely excited here at Epic Games to get the Unreal Engine integrated with Oculus"
    Cliff Bleszinski, Design Director Epic Games

    http://www.kickstarter.com/projects/...-into-the-game

    Get your dev kits while you can...

  2. #2
    Palace Guard
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    I'm hoping this works with UDK

  3. #3

    Default

    I believe I am experiencing stagflation. Where is my fainting couch?

  4. #4
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    Where does it state UE3? Might as well be UE4.
    Our Loop, which art in source code, hallowed be thy keyword.
    Thy condition come, thy instruction be done, in RAM as it is in cache.
    Increment us this day our daily counter,
    and forgive us our typos, as we also have forgiven our compilers.
    And lead us not to the nullpointer but deliver us from bugs.
    For thine is the API, the GUI, and the CLI while(true).
    Semicolon;
    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.

  5. #5
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    Default

    Quote Originally Posted by Crusha K. Rool View Post
    Where does it state UE3? Might as well be UE4.
    It says so in the FAQ

  6. #6
    MSgt. Shooter Person
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    Default

    I really need to get out from under my rock more, but I was lucky enough to be put onto this 3 days before the kick starter closed and have my dev kit coming apparently in December sometime. Would be great to hear about UDK integration if that's going to happen (compared to unreal engine as a general comment). To qoute Dr. Frank-N-Furter "I shiver with anticipation".

  7. #7
    Iron Guard
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    It says sdk so that means c++ code and the drivers for it to work on only windows in udk
    Full ue3 and unity can add it as a native class to work on all platforms

  8. #8
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    Default

    We don't know what it means, but I doubt they wouldn't support UDK.

  9. #9
    Marrow Fiend
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    Default

    Quote Originally Posted by Zeqzy View Post
    It says sdk so that means c++ code and the drivers for it to work on only windows in udk
    Full ue3 and unity can add it as a native class to work on all platforms
    No... No, it doesn't.
    All SDK means is that you have access to modify it or create content for it.

    UDK is A SDK (In fact, the Unreal bit is simply a replacement for the sake of trademark and branding purposes).
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  10. #10
    MSgt. Shooter Person
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    Default

    Quote Originally Posted by Graylord View Post
    No... No, it doesn't.
    All SDK means is that you have access to modify it or create content for it.

    UDK is A SDK (In fact, the Unreal bit is simply a replacement for the sake of trademark and branding purposes).
    http://www.reddit.com/r/IAmA/comment...39cc?context=5

    You'll see they mention that they are targeting c++ initially with the sdk.
    my various udk vids

  11. #11
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    I think that would be referring more to how to get it into things other than Unity or Unreal, basically for those two engines you wouldn't have to do anything special to get the support in. So in Unreal I would imagine there might be a new console command to enable the 3D render and maybe some way to access the head rotation values with unrealscript or maybe even some kismet

  12. #12
    MSgt. Shooter Person
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    Default

    When will it work with UDK?

  13. #13
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    When it's ready

  14. #14
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    Quote Originally Posted by darthviper107 View Post
    When it's ready
    Amen.



    10[chars]

  15. #15
    MSgt. Shooter Person
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    Quote Originally Posted by darthviper107 View Post
    When it's ready
    Really? Are you sure they won't release it when it's unfinished and not ready?

    I'm assuming if this works with Hawken then it might be around that time. Unless of course they've said anything else (which is why I'm asking)
    Last edited by cs_; 11-04-2012 at 07:32 PM.

  16. #16
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    There's no specific news but I would assume UDK would add support around the same time the Rift gets released.


 

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