The parent's class defines a skeletal mesh component
Then a want to change the Scale property on a child class, how can i access that component property and reassign? Will it be possible or I need to re-define another skeletalmeshcomponent again...Code:defaultproperties { Begin Object Class=SkeletalMeshComponent Name=MySkeletalMeshComponent .... Scale=1.0 .... End Object Mesh=MySkeletalMeshComponent Components.Add(MySkeletalMeshComponent) }



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