
Originally Posted by
saymoo
well, why do you say that? If i look a zbrush models that are textured inside zbrush and compare it to mudbox models textured inside mudbox, zbrush models just look better somehow in the end products (read: games).
infact if i see the painting proces of both (through numerous vids) zbrush wins again. Both have stencil painting support (painting on the relief and/or color presentation of an image), both can paint colors on them the same way pick: a color, the thickness and the transparency and of you go.. with the new tools you can also use layers (which is new to zbrush as i understood).
I'm really curious to what makes mudbox so much better in the texturing/painting department compared to zbrush 4r4. Maybe you're right, don't know...
I'm thinking of buying zbrush 4r4 .. so any advice is welcome (to consider)
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