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Thread: Detail Maps

  1. #1
    MSgt. Shooter Person
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    May 2012
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    Default Detail Maps

    Are there any good sites with Detail Maps available for download?

    Thanks

  2. #2
    MSgt. Shooter Person
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    Default

    Your best bet would be to make them yourself. You can quite easily make a tiling 256x256 image using a noise filter, convert it to a normal map. Or just take a grainy texture, tile it, create a normal map. Its pretty easy to do.

  3. #3
    MSgt. Shooter Person
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    Noise textures won't give you really nice results. Best way is to make them out of textures from different materials like wood, sand, stone, rust etc. There are some good examples at the UDN page: http://udn.epicgames.com/Three/Terra...tance%20detail
    Also diffuse detail maps are often more important than normal detail maps.
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  4. #4
    MSgt. Shooter Person
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    Default

    Diffuse detail maps are the grey ones right?

  5. #5
    MSgt. Shooter Person
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    Nov 2011
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    Default

    When you import them to UDK select Greyscaled

  6. #6
    MSgt. Shooter Person
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    Default

    Quote Originally Posted by homiJ15 View Post
    Diffuse detail maps are the grey ones right?
    Yes they are. You can put 3 of them into a single RGB texture (one per channel) to keep the texture sample count low.
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  7. #7
    MSgt. Shooter Person
    Join Date
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    Default

    Well, using textures off the net (mainly from CGTextures) I made 57 grayscale detail textures and you know what? I'm gonna share them with all of you people


 

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