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  1. #1
    MSgt. Shooter Person
    Join Date
    Nov 2009
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    154

    Default iOS Startup getting interrupted!

    Hi all!

    My name is Iuri, and I'm having some issues about the iOS startup movies.

    It seens that when the map is loaded, the startup movie just gets interrupted, and this is a real problem, because it doesn't show all the logos and stuff that I want to.

    Is that a bug or something? And, is there anyway to fix that?!?

    I'm using the UDK-2012-02 (FEBRUARY) version.

    I tried the UDK-2012-05 (MAY) version too, but it has the same problem. The progress of the game is already at a high stage, so I can't go back to old versions.

    I already tried to use the: bShouldStopMovieAtEndOfLoadMap, but that doesn't works too.

    Thanks for any kind of help!

  2. #2
    MSgt. Shooter Person
    Join Date
    Mar 2012
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    47

    Default

    There are a few other posts about this if you search, but the short version is: bug in UDK. The iOS version will stop playing the movie once the engine is loaded, full stop. It also doesn't seem to really work with anything other than the startup movie file.

    If you absolutely need to, you are best off doing a minimal startup sequence looping into some UI based logos and such, until the bug gets fixed...

  3. #3
    MSgt. Shooter Person
    Join Date
    Nov 2009
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    Default

    Hey NickR, thanks for the information!

    They fixed that in the July build (I already tested it!). Thanks EPIC!

  4. #4
    MSgt. Shooter Person
    Join Date
    Sep 2011
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    499

    Default

    Quote Originally Posted by Psyke View Post
    Hey NickR, thanks for the information!

    They fixed that in the July build (I already tested it!). Thanks EPIC!
    hmm the Unreal Engine 3 video seems to work fine for me. However the UDK movie after it looks crappy in the July build for me. It always hangs at one point and then plays really fast! Is there a way to just replace that one with a single image? And would that be allowed in the UDK contract?

  5. #5
    MSgt. Shooter Person
    Join Date
    Jun 2012
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    61

    Default

    Answer for XilenceX question can be found here http://forums.epicgames.com/threads/...-Startup-Movie
    Last edited by NickBullard; 07-31-2012 at 06:44 PM.
    Engine QA | Epic Games, Inc

  6. #6
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Posts
    110

    Default

    Quote Originally Posted by Psyke View Post
    Hi all!

    I tried the UDK-2012-05 (MAY) version too, but it has the same problem. The progress of the game is already at a high stage, so I can't go back to old versions.

    I already tried to use the: bShouldStopMovieAtEndOfLoadMap, but that doesn't works too.
    Quote Originally Posted by Psyke View Post
    Hey NickR, thanks for the information!
    They fixed that in the July build (I already tested it!). Thanks EPIC!

    Thanks! I using 2012-05 and faced with the same problem. Now I know why

  7. #7
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Posts
    110

    Default

    Psyke, i already installed July version, but it seems not working
    in which file i should change bShouldStopMovieAtEndOfLoadMap to FALSE ?


 

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