I need to export a Terrain mesh to Autodesk 3DS Max 2011 or Maya 2012. The UDK build I am using is March 11.
Is it possible for me to export the Terrain mesh? If not, is there any way I can get a good reference for re-modeling the terrain?
At the moment the terrain is extremely high poly, and it needs to be cut down, along with seperating parts of it to prevent it from loading the entire terrain piece.




Reply With Quote

Bookmarks