Hi all,
Is there a way I can override the chatter cues provided for Marcus ("Sweet", "I'll take those", etc) and use my own custom chatter cues?
Thanks!
Hi all,
Is there a way I can override the chatter cues provided for Marcus ("Sweet", "I'll take those", etc) and use my own custom chatter cues?
Thanks!
hm... let me think.... NO! You need to create an unreal script class to do that thing but unreal script is cutted out from gears....
you can turn off chatter cues for archetype and try to create custom kismet sequence that will provid those sounds... but it's still hard as stroll through hell.
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
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