Ok I have a matinée #1 with an object that moves left,
and attached to this object is a trigger Volume which moves along with the object.
when entering the trigger it stops matinée #1's play when the pawn enters it.
(the same volume than plays matinée #2.)
After matinée #2 ends, Matinée #1 one needs to restart (from the beginning),
however the catch is that when it restarts, the initial object's location needs to be exactly where the object was when the first matinée stopped. ( can not use pause since the whole animation needs to be restarted from first frame)
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