hey guys how do you add collision on chunks on my fracture mesh. when the chunks break of i can walk right through them.
i have udk may 2012 build
and apex destructible assets just explode when i shoot them
hey guys how do you add collision on chunks on my fracture mesh. when the chunks break of i can walk right through them.
i have udk may 2012 build
and apex destructible assets just explode when i shoot them
zen_shen
If you use apex physx lab make sure these are set...
1.island generation(under tools tab)
2.support depth 1 or higher(under assets tab)
3.support checked on(under assets tab)
4.volume threshold 50 (under assets tab)
5.accurate chunk raycasts checked on (under assets tab)
6.in playground mode in apex physx lab set the damage threshold to 50
7. and finally in udk once you're apex destructible wall or piece is imported make sure to set the damage cap to 50 under its properties.
thanks man ive used apex physx lab before because the mesh would collapse in one shot and the most i could was add resistance to the mesh but it would be still collapse all at once i stopped using it but now im going to try ur settings if it works thanks
zen_shen
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