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  1. #1
    Banned
    Join Date
    Mar 2007
    Location
    Edmonton, Alberta, Canada
    Posts
    33
    Gamer IDs

    Gamertag: JimmyCool

    Exclamation iOS Developers Needed for Team Expansion... Paid Milestones & Royalties of game sales

    We are currently seeking skilled iOS Developers to help us with our first big iOS Project which is based on a PC Project of the same name; End of the Beginning...

    If you are familiar with iOS & UDK iOS Development, then please contact us immediately as we have some great opportunities for any skilled developers willing to help us out

    Please contact our team lead Jim Yake directly;


    SnakeTakes Team.

    Contact: jimyake@eotbgame.com

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  2. #2
    Redeemer
    Join Date
    Apr 2010
    Location
    Middle East - Kingdom of Bahrain
    Posts
    1,261

    Default

    I'd suggest one thing to the one who's doing lighting:

    1- Go to World Properties

    2- Under lightmass category, you will find a parameter called Environment Color. I'm sure its pitch black.

    3- Increase it and bake lighting. Also cut down Indirect AO by half.

    The game is too dark, we can't see anything.
    Last edited by seenooh; 07-20-2012 at 04:44 AM.
    Hamad Al-Hasan
    Gameplay Programmer / Technical Artist
    Portfolio: http://www.alhasanstudio.com/

    Personal Project: zBioBlow !


    UDK Version: Feb-2013
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    EVGA GTX 580 1.5 GB GDDR5 - Driver Version: 296.10


 

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