Hey Guys,
I have a gun that spawns portals on a wall, but I'm having an issue where the portals can spawn half into the floor or ceiling or walls or whereever.
Is there anyway to do a quick check on the spawned object to see if its hitting something thats not the wall behind it?
If not that, is there a way to get the surface of the spawned objects' collision box, to do a north/south/east/west style check?
Thanks!



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