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  1. #1

    Default How many people active on ut 2k4?

    He guys,

    The game is on sale atm, and as the title says.

    greetings,

  2. #2
    MSgt. Shooter Person
    Join Date
    Dec 2010
    Posts
    244

    Default

    At the time of this writing, 1,448. Unfortunately that number is mostly faked as there's plenty of empty "full" servers that fake their player counts.
    ClassicOuch needs more old female and gib sounds.

  3. #3
    Marrow Fiend
    Join Date
    Nov 2007
    Location
    Lithuania
    Posts
    4,385

    Default

    Still enough to keep things interesting. Also, the number fluctuates during different times of the day.

  4. #4
    Skaarj
    Join Date
    Sep 2006
    Location
    West Coast
    Posts
    20

    Default

    Quote Originally Posted by arbee View Post
    Unfortunately that number is mostly faked as there's plenty of empty "full" servers that fake their player counts.
    Aren't there enough special/specific server variables that could be used to more accurately judge the actual amount of online players?
    Like doing a search through www.gametracker.com? or www.gamespy.com? with some non-player and realplayer variable search comparisons? Like: NUMPLAYERS - SPECIALPLAYERS?
    Or do server-bots show up as logging in & out at various times? or are they just logged in when the server starts the next map?

    BTW, what source did you get that current player count from?

    Not to change the subject, but faking player counts might also have something to do with recent forum topics about the master server being slow too! Since the actual player count would be much less - and all that fake player count data could very well be bottle-necking the server needlessly.
    Last edited by LiKeMiKeS; 07-21-2012 at 06:18 PM. Reason: fix

  5. #5
    Palace Guard
    Join Date
    Jan 2010
    Location
    Germany
    Posts
    3,939

    Default

    CLQ says around 250-ish right now, but I've recently seen it at 1000 there as well. Not sure across which period of time it tracks players. Likely are not all people who play the game going online at the same time. But it's also summer, so people might be out and doing other things instead of playing video games right now. Winter is what pulls people in.
    Our Loop, which art in source code, hallowed be thy keyword.
    Thy condition come, thy instruction be done, in RAM as it is in cache.
    Increment us this day our daily counter,
    and forgive us our typos, as we also have forgiven our compilers.
    And lead us not to the nullpointer but deliver us from bugs.
    For thine is the API, the GUI, and the CLI while(true).
    Semicolon;
    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.

  6. #6
    MSgt. Shooter Person
    Join Date
    Nov 2007
    Location
    Michigan, USA
    Posts
    177

    Default

    I still play online.
    Toshiba Satellite P505-S8945, Intel Centrino Core2 Duo P7350 @ 2.0 GHz, 6 GB SDRAM, ATI Radeon 4650 HD 1 GB VRAM, Conexant Pebble HD Audio, 453 GB HDD, Windows 7 Home Premium x64, Microsoft Security Essentials 2.0.657.0, Millenicom Wireless 3G Broadband via VZW U760 modem

    Teddy "Tedabod" Tapawan - best mapper ever!

  7. #7
    Iron Guard
    Join Date
    Oct 2003
    Location
    The Treasure Coast
    Posts
    661
    Gamer IDs

    Gamertag: CaT v2

    Default

    I still log on from time to time.
    I Give Good Game.
    Frag Me



    <*I ripped this gamer tag.*

  8. #8
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    287

    Default

    I still play online on ONS or AS.

  9. #9
    Redeemer
    Join Date
    Apr 2011
    Location
    Metro Manila, Philippines, Southeast Asia
    Posts
    1,438

    Default

    Some cases currently active for online are UTzone.de servers (Germany) and Xfire.
    “The internet to me is kind of like a black hole, and I never really go on it.” – Jennifer Lawrence
    Private Tux Area (my new site since Feb 13, 2013) | My UT99/UT2004/UT3 Voice Packs | UT2004 and UT3 Map Reviews
    UT2004 Voice Pack Creation Tutorial | Custom UT2004 Voice Pack Links | UTzone.de Downloads | Unreal Old Friends | @TuxAndroid93

    Other UT2004 links that are not voice packs:
    EGF UT2004 Full Releases Thread List | Public Icons Team Symbol Pack | LINK Model from The Legend of Zelda | Chuck Norris Model
    Essential custom UT3 characters by euchreplayer23:
    Transformers Character Pack | Video Game Character Pack | Girls of 'Gears of War' + Girls of 'Borderlands' + Other Character Packs


    Please don't send me any questions via e-mail/PM on the Internet. I'm a busy man and no time to respond those messages.
    To all UT2004/UT3/GOW modders, don't use GameFront because their FAQ is terrible and downloads not supported in some territories. Click here to find out how.

  10. #10
    Palace Guard
    Join Date
    Jan 2010
    Location
    Germany
    Posts
    3,939

    Default

    Just logged on today to play a round of good old ONS. Was surprised how good my aim still was after all that time.
    Our Loop, which art in source code, hallowed be thy keyword.
    Thy condition come, thy instruction be done, in RAM as it is in cache.
    Increment us this day our daily counter,
    and forgive us our typos, as we also have forgiven our compilers.
    And lead us not to the nullpointer but deliver us from bugs.
    For thine is the API, the GUI, and the CLI while(true).
    Semicolon;
    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.


 

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