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  1. #1

    Default Black Border Problem and another details

    Sorry my Bad english?

    This is my first project and i learning UDK, but this is my first model and 2 problem i see, a black border and texture color differents, how i fixed this problem?

    Software 3dmax 2011
    UDK March


    Last edited by spiderbr; 07-18-2012 at 03:39 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Oct 2011
    Posts
    348

    Default

    The dark corners are Ambient Occlusion. You can turn it off in World Properties.
    And the other problem has something to do with your objects. You need to clean them up in Max and then reimport.

  3. #3
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Location
    French, Montréal, Canada
    Posts
    111

    Default

    did you use smooth ID in 3ds max, that could be the problem if you didn't
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  4. #4
    Iron Guard
    Join Date
    Jun 2008
    Posts
    820
    Gamer IDs

    Gamertag: Black Fang666

    Default

    It looks like everything has the same smoothing group.
    Want to collaborate? Want to chat UDK? Message me on Skype, Craig Delancy. Check out my UDK Youtube channel: http://www.youtube.com/user/xblBlack...ew=0&flow=grid

  5. #5

    Default

    Hi guys, thanks for answers, solved the problem with the version of July, but smotth groups is a big problem.


 

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