I have a wind (world position) shader on the foliage which works normally on terrain and as static meshes but as foliage the static meshes move like crazy.
Whats the cause of this?
I have a wind (world position) shader on the foliage which works normally on terrain and as static meshes but as foliage the static meshes move like crazy.
Whats the cause of this?
Is someone going to help me? This is really important, I need to work on my levels soon. Please someone.
I've never worked with foliage you might want to look at the jungle level that is shipped with UDK see if your settings differ and try making some adjustments
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