Ok so basically I want to use the physics gun to grab objects and move them around, so I can get on higher platforms, use certain doors, etc. However I have this issue with kactors where if I don't use "Pawn Can Base On," the player can actually use the "bounce" while using the physics grabber to essentially fly around a room. With "Pawn Can Base On" activated, when the player jumps and grabs the object underneath, the objects physics goes to sleep, and the object stops in mid-air at the location of the player collision, and the player can essentially use the object as a stepping stone to, once again, fly around the map. Is there any sort of fix to this?



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