Does anyone have some guidance for me on the process of implementing my own characters in a NON-Unreal game setup?
I have the models and animations, have them imported and animTrees set.
I just don't know where to go from there.
Everything I find seems to show me how to use custom characters inside of the Unreal game environment, "deathmatch code" etc, but nothing about using my own characters inside of my own, NON-Unreal game.
Simple things like just having NPCs walk around in my level, no inventory to shoot at me--they're just civilians.
I eventually want to have enemies shoot at me and all, but I just can't seem to get started.
Any help would be extremely awesome.