I have this state inside the controller:
and this is my test seeplayer:Code:auto state SettingUp { Begin: Disable('SeePlayer'); Disable('SeeMonster'); Disable('HearNoise'); Disable('EnemyNotVisible'); Disable('Tick'); SetTimer(0.5, true, 'WhatToDoNext'); }
event SeePlayer(Pawn Seen)
{
`Log("----test log!");
}
and this is always called. I searched through the controller code and it seems that there aren't any Enable('seeplayer').
Why this can happens?



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