Hello fellow community,
you had to wait a long time. Hundreds of hours flowed into that huge project but now it's done! It has totally been redone from scratch.
Actually this is a final version, but there may be bugs i don't know yet, so it's a beta-release for now.
GunGame-Sandbox brings along two unique gametypes, that can highly be modified. These gameytypes are not hard-coded that's why I called the mod "Sandbox", you can play "GunGame" and "Team GunGame" with Lives, GoalScore or GunLevel as victory condition. "Team GunGame" can be played in "Tournament Mode" or even "Turn-Based" as the original CS GunGame.
Several other settings has the ability to alter the pickup system of maps.
Furthermore, it is totally mod compatible. I added a configuration to integrate your own custom weapon set. There is no problem with using custom weapons when they have been scripted correctly.
So, you can now mix BallisticWeapons with the vanilla set or/and further custom weapon sets (no guarantee that they will work correctly)!!!
Moreover, you can even use custom pawns/controllers (such as the BallisticPawn). GunGame-Sandbox only needs its own PlayerReplicationInfo that should NOT be removed.
All in all, GunGame-Sandbox is what you want it to be!
You have no idea what I'm talking about?? So just give it a shot!!
You are free to use this mod on your servers.
Anyway, you are not allowed to alter GunGameSandbox or use parts of it without my permision.
Furthermore, you are not allowed to re-release GunGameSandbox under your name.
Finally, I want to thank "rejecht" who has helped me to get rid of a long-term issue in GunGame-Sandbox.
Furthermore, I want to thank my little bro for excessive beta-testing.
- "Kill Amount" setting added (thanks to UnShame and 100GPing100)
- Character limit (custom weaponlist) increased 768->1024
- Fixed weapon switch issue when weapons is out of ammo (when using unlimited ammo)
- Fixed adding unlimited ammo to std. weapon too (when using unlimited ammo)
- Enhanced multikill support added