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  1. #1
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,479

    Default Unknown error. "Geoms"

    Code:
    [0164.71] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: MechArena.TheWorld:PersistentLevel.StaticMeshActor_460 Component: StaticMeshComponent_22 StaticMesh: ArenaParts.Lamp) No geometries in FKAggregateGeom.
    [0164.72] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: MechArena.TheWorld:PersistentLevel.StaticMeshActor_460 Component: StaticMeshComponent_22 StaticMesh: ArenaParts.Lamp
    One of my objects, which I am using a lot is giving me this error for each instance.

    What is it, and how do I fix it?
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  2. #2
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,479

    Default

    Any suggestions what this error is?
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  3. #3

  4. #4
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,479

    Default

    I truly have no idea why it's trying to instance it as a rigidbody, none of my instances of that mesh ever recieves physRigidBody.

    I noticed however that the mesh refuses to generate a collision mesh, it only needs a box, but no matter what settings I choose, nothing appears. Considering it's the same mesh that's the only one I'm having problems with, I believe the issue is related.
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.


 

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