Ever since I have upgraded to 2012 I have had trouble skinning objects because the modifier becomes defective when I bring up the weight too dialog thingy. Has anyone else had this problem?
Ever since I have upgraded to 2012 I have had trouble skinning objects because the modifier becomes defective when I bring up the weight too dialog thingy. Has anyone else had this problem?
Want to collaborate? Want to chat UDK? Message me on Skype, Craig Delancy. Check out my UDK Youtube channel: http://www.youtube.com/user/xblBlack...ew=0&flow=grid
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