So yeah, my little dynamic cube flies across the map and hits walls n' stuff, but doesn't make a sound. How can I allow it to make sound when impacting surfaces without coding every instance in kismet?
So yeah, my little dynamic cube flies across the map and hits walls n' stuff, but doesn't make a sound. How can I allow it to make sound when impacting surfaces without coding every instance in kismet?
Make a physical material for it (right click in the content browser and choose new physical material). You plug all the sounds into there then assign the physical material to each kactor.
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I found it, I had to check "notify Rigid body collision" for the physmat sounds to play.
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