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  1. #1
    MSgt. Shooter Person
    Join Date
    Apr 2012
    Posts
    38

    Default level loading (transition zone) possible?

    Is it possible to implement something where; when you reach the edge of the 10k/10k map you enter a 'transition zone' while another 10k/10k map loads in the background then dumps the player at the corresponding edge of the next map. (with no loading screens)

    I figure the 'transition zone' should either have very little in it, or share all assets with both maps, but i don't know how you might go about setting something like this up, maybe it could be done with level streaming?

    Any help or advice is greatly appreciated.

  2. #2
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,061

    Default

    I believe you can just make that transition area part of the persistent level, since that level is loaded all the time.


 

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