Hi guys, since september i've been doing a Games Design course at Uni. I've done a bit of 3dsmax, programming (by far the thing i'm worse at, already forgot it), writing, more writing and finally for my last project i did a basic map in UDK.
For my level that i created for the project i basically had a 3 level monastery with an outside courtyard, it was a two man project and we basically set the level so that there was a main door with a teleporter behind it leading to the end goal. But in order to unlock the door the player had to find three keys to do this. Each key also unlocked another door which had ammo etc in it. Overall it was a very basic level and we didn't have much time to work on it. I also implemented a small elevator, the key system and a few tiny things.
Either way, i'm currently in the holidays and i'll be starting again come September, in the second year i'll be making a level/game using UDK to be put into my portfolio. So i want to start now, or at least start learning more about UDK, i'm just confused on where to go. I've spent an hour or two looking through the forums here and youtube videos about different ideas people have come up with, some of them are amazing. The only problem with this is, because i'm so new i'm pretty sure i couldn't do any of them.
Where would you recommend i begin? I've been following 3dbuzz tutorials which helped a lot, should i carry on with those until i'm at a decent level where i understand the basics?
Thanks in advance!



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