How to make a heavy vehicle (it is difficult to move, its wheels slipping at the start).
For wheels, I use
For heavier vehicles set "density" in the physical material.Code:class MyWheel extends UDKVehicleWheel; const factor = 500; const factor2 = 1000; const WheelRadiusConst = 30; defaultproperties { SuspensionTravel=10 bPoweredWheel=true SteerFactor=1.0 LongSlipFactor=factor LatSlipFactor=factor2 HandbrakeLongSlipFactor=factor HandbrakeLatSlipFactor=factor2 ParkedSlipFactor=4.0 WheelRadius=WheelRadiusConst }
However, even for very large values of "density" a machine is not becomes slower and rises to almost any slope without slipping.



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