How to code for pickuping the weapon from Dropped weapon and pickups????
and How Player has to hold multiple weapons?
How to code for pickuping the weapon from Dropped weapon and pickups????
and How Player has to hold multiple weapons?
All this can be found in source code. It all is handled by "Touch" event, which destroys attachment and adds proper weapon or ammo to hero.How to code for pickuping the weapon from Dropped weapon and pickups????
Do you mean dual wield, one weapon in each hand? If yes, you should find source code of UT3 and find Enforcer - the only weapon, which can be hold in each hand. Otherwise, you need to rewrite pawn code a bit, adding second weapon variable and all, what will make it working.and How Player has to hold multiple weapons?
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