We have a bink video playing once we finish the game. When we were testing it on our test computers with the package version (with an installer made by UnrealFrontEnd), it was loading no problem. However, when we tried on different computers, the game would crash. Here is what the log says:
I am still at a loss on how the video only crashes on certain computers. Is this a dependency issue?An FRenderResource was deleted without being released first!
System.Runtime.InteropServices.SEHException error in UDK:
Un composant externe a levé une exception.
à GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
à ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)
Thanks.



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