Hello
I have a serious issue with my script. I have a new deathmatch type that links to my own player type. When I use any weapon in RequiredEquipment() except for my new weapon I created, the game works fine. BUT if I use my new weapon I created, things go really weird. When I play the game under my own game type, if I pickup health and under the maximum nothing changes it stays that way. If I pickup armor nothing happens - it doesn't show up! And if I pickup adrenaline it always stays at 0 except if I kill someone. Can somebody tell me what's going on? I use any other weapon it works fine except for my new gun. THIS HAS NEVER HAPPENED BEFORE! And it's something to do with my new weapon. Do I have to re-make it or something? Thanks!



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