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  1. #1
    MSgt. Shooter Person
    Join Date
    Feb 2012
    Posts
    72

    Default Serious Issue concerning RequiredEquipment in my PlayerPawn

    Hello
    I have a serious issue with my script. I have a new deathmatch type that links to my own player type. When I use any weapon in RequiredEquipment() except for my new weapon I created, the game works fine. BUT if I use my new weapon I created, things go really weird. When I play the game under my own game type, if I pickup health and under the maximum nothing changes it stays that way. If I pickup armor nothing happens - it doesn't show up! And if I pickup adrenaline it always stays at 0 except if I kill someone. Can somebody tell me what's going on? I use any other weapon it works fine except for my new gun. THIS HAS NEVER HAPPENED BEFORE! And it's something to do with my new weapon. Do I have to re-make it or something? Thanks!

  2. #2
    Marrow Fiend
    Join Date
    Nov 2007
    Location
    Lithuania
    Posts
    4,385

    Default

    See UT2004.log, things like that are likely to get logged.

  3. #3
    MSgt. Shooter Person
    Join Date
    Feb 2012
    Posts
    72

    Default

    thank you. It got fixed. The problem was the weapon was extending off the Assault Rifle, but to fix it I had to delete my new weapon and re create it once more, but extends Weapon instead of Assault Rifle. But thanks anyway!


 

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