I've gone through the doco at http://udn.epicgames.com/Three/Distr...nAppleiOS.html and done where it says set the Packaging Mode to Default if not wanting to install in the iStore.
My question is I have created an IPA now how do I get that installed onto another iPhone that is not mine nor connected to my windows pc?
For example I want to upload it to my web site where my friends can download it and use but how would they Deploy it onto their phone as they don't have an Unreal Frontend Deploy piece of software to run which can deploy it?
Do they also need the Disto plist ?
In windows we get an exe, user double clicks and they are off and racing but I don't get this apple thing ....
As you can guess I know nothing about apple.



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