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  1. #1
    Boomshot
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    Big Grin Gears of War: Judgment New Wingman Varient Ideas. (Updated OP)

    PART 1
    I myself am not a fan of wingman and very rarely play a match of it. However I believe it has the potential to become a much loved playlist with more and more people playing it. I will share with you my ideas of ways that wingman could be improved. I should warn you, it's going to be a long post and many of the suggestions I make may not be possible to implement.
    Firstly: New Objectives each round.
    Basically I believe that one of the reasons why wingman in gears 2 and 3 is not very popular is because it's the same as execution but with smaller teams. The rules are more or less the same and people would rather be in a 5v5 match to the death rather than 2v2v2v2. So what if there were different versions of wingman with different rules. I think wingman could have its own thing(fail) like Forces Of Nature with the following Playlists;

    *Classic. (EXE) Bleed out time = 10secs. Guns do normal damage. Weapon spawns disabled but ammo pick-ups from dead players are allowed. No respawns. (Obviously) Last team surviving wins the round. (If timer reaches 0 the team with the most surviving players/individual kills/points wins the round)
    (5 rounds) (4 teams of 2)

    *Deathmatch. (TDM) Bleed out time = 15secs. Each team has 10 respawns. Weapon spawns enabled. Last surviving team wins the round. (If timer reaches 0 the team with the most surviving players/individual kills/points wins the round) (Basicly BTTE but with a different name.
    (3 Rounds) (2 teams of 2)

    *Kings Of The Hills. Bleed out time = 15secs. Rings do not move until points have been drained. All rings give up to 30 points each. Rings do not lose points whilst not captured. Two rings spawn at a time. Respawns are on. Weapon spawns enabled. First team to reach 90 points wins the round.. (If timer reaches 0 the team closest to the 50 point target wins the round)
    (3 rounds) (4 teams of 2)

    *Juggernauts. Bleed out time = 15secs. One team starts off as the juggernauts. They have 3x health. 1x damage. 0.8x Movement speed. Resistant to fire, smoke and ink attacks. Very vunerable to headshots and explosions. And they can see all enemies using tac-com. They become the priority target of the other teams as to win the round you must earn the most points as the juggernaut. To become the juggernaut, you must either kill the juggernauts to steal their power or prevent them from earning kills for the next team to be randomly selected. Once you are the juggernauts, you will start to earn points similar king of the hill increasing by 1 each second. However at the same time a verical red bar in the top left of everyone's (including your's) screen will appear and slowly begin to fill up. The key is to prevent that bar from filling up as if it does, you will die and lose your juggernaut traits. The bar timer lasts for 40 seconds before it fills up and for every "X" amount of units of damage you recieve, 3 seconds worth is added to the bar( fills up quicker) If either you or your teammate are killed, the bar instantly fills up and that team become the juggernauts. To prevent this from happening, as the juggernauts, every kill you earn will take off 10 seconds worth of bar. Non juggernaut players killing each other does not earn any team points but does still earn individual xp. Weapon spawns would be explosives and longshots. All players can see the Juggernauts' location. Respawns are on. First team to achieve 90 points. (If round time limit reaches 0 the team with the most individual kills/points wins the round)'s
    (2 rounds) (4 teams)
    Last edited by UNDEAD MIKE 95; 07-31-2012 at 06:53 PM.
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  2. #2
    Boomshot
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    PART 2
    There are also a few more alterations to the game type that I’d like to see;
    1. Add more characters for wingman. (Gives it a little more variety and keeps it a little fresher IMO)
    2. Make the relationship between the player and their wingman better and the focus of the game, as well as the key to victory. (see 4 and 5)
    3. Change point system. For each round it goes; 1st place = 4 points, 2nd place = 2 points, 3rd place = 1 point and 4th place 0 points. Team with most points at the end of the 5 rounds wins. Ties are possible.
    4. Set a maximum player distance from wingman. (It should be reasonable) Set a distance between player and wingman that both players must be within in order to avoid desertion. (If they are too far away a unique timer will display on their screens telling them to regroup. If the timer (30 seconds) reaches 0, both players will die and 1 point will be deducted from their team score. For playlists that have respawns enabled players will be able to respawn after a 30 second wait. If respawns are disabled, they cannot respawn. (timer resets after 15 seconds of it disappearing)
    5. Players should be able to see their wingman through walls at all times. Revive speed x2 (revive quicker). Trade weapons and share ammo/grenades at longer distances. If wingman dies, other player’s screen is tinted red. Bullets pass through your wingman.

    Let me know what you guys’ think of this and what thinks I should change. I know the chances of Epic and PCF seeing this and liking any of these ideas are very slim but I wanted to share my thoughts with you anyway. Thanks for reading.
    Even if Epic and PCF either decide to keep wingman as it is or remove it altogether, I think my juggernaut idea might be quite cool for 5v5 matches as an addition to TDM, KOTH ect.
    Please let me know what you think about my updated ideas and give me constructive critisism on how it could be improved. Thanks for reading
    Last edited by UNDEAD MIKE 95; 07-31-2012 at 06:53 PM.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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  3. #3
    Boomshot
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    Im sorry if this thread is too long.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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  4. #4
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    Well... since wingman is my favourite game type: First of all i like your idea, i really do BUT if they take out the original wingman i will kill you (;
    for part 2 off your post: 2, 3 and 5 => yeah why not. 1 => it's is allready like that in gears 3 which tbh i don't like, 5 teams was way more intense but i know most people prefer 4 so ... Nr 4: NO NO NO NO NO. Staying with a 'not so good' wingman partner is just a pain + i do go off for a drink or snack from time to time... see the problem there ? + you can not like go up to a team from different sides and so on ... (:
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  5. #5
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    Gears 3 has 4 teams of 2 already. Just letting you know. It's made like that because the 5th team often got screwed over with a crappy spawn somewhere in the middle, no cover, no power weapon, and almost every team had a view of them.

    I'm neutral about this. I find some things to be good, others not-so-good, and some I'm just not sure of. I do want to see what others think, though. :O Maybe they can change my mind.
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  6. #6
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    I play Wingman here and there. It's a pretty sweet gametype. My only issue really is with the 4 teams, they should spawn in squares, not in diamonds.
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  7. #7
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    I think the best idea is to leave Wingman out of the game entirely.

  8. #8
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    Is the Idea, Get rid of Wingman all together? Because that would be great.

  9. #9
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    Quote Originally Posted by Jim Tuna View Post
    I think the best idea is to leave Wingman out of the game entirely.
    *Le Gasp!*
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    No.Go make me a sandwich
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  10. #10
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    i really want a free for all gametype.
    An eye for an eye, a tooth for a tooth, and a death for a death.

  11. #11
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    Quote Originally Posted by Nightmare Fiction View Post
    i really want a free for all gametype.
    But Gears is a team based game. :/
    Quote Originally Posted by U wot m8 View Post
    No.Go make me a sandwich
    Quote Originally Posted by xXxIncisionxXx View Post
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  12. #12
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    I don't mind Wingman. The issue I have with it is the whole enemy teams getting the same distance glow color or LED colors.

    Make Team 1:
    CoG model - blue glow -- models are fully armored CoG characters
    Team 2:
    Locust model - red glow -- models are your standard Locust with helmets or full armor
    Team 3:
    CoG model - green glow -- models are civilian CoG or Stranded characters (if any are present)
    Team 4:
    Locust model - yellow glow -- models are Locust with Lambent glowing veins or make them the less armored Locust like Grenadiers.

    This would make each time ALWAYS look significantly different.
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  13. #13
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    Quote Originally Posted by ValeraPitiesDaFool View Post
    But Gears is a team based game. :/
    It is. However I think it could be fun.
    Wingman spawn setup (spawn locations + 4 teams but just 1 player per team) - TDM rules (5 lives each) - last man standing wins (doesn't matter who got the most kills).
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  14. #14
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    Quote Originally Posted by LambentHammerburst View Post
    It is. However I think it could be fun.
    Wingman spawn setup (spawn locations + 4 teams but just 1 player per team) - TDM rules (5 lives each) - last man standing wins (doesn't matter who got the most kills).
    Makes me think camping would happen often, but seems pretty good.
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  15. #15
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    Quote Originally Posted by LambentHammerburst View Post
    It is. However I think it could be fun.
    Wingman spawn setup (spawn locations + 4 teams but just 1 player per team) - TDM rules (5 lives each) - last man standing wins (doesn't matter who got the most kills).
    Wouldn't be called wingman then :\ they should get rid of it all together its the least played gametype and its the most hated
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  16. #16
    Marrow Fiend

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    Quote Originally Posted by Doctor Pie 7056 View Post
    Wouldn't be called wingman then :\ they should get rid of it all together its the least played gametype and its the most hated
    Wasnt referring to Wingman. I was replying to the Free For All idea.
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  17. #17
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    I say get rid of Wingman and keep BTTE.
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  18. #18
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    IMO Wingman shouldn't even be included as game mode. Bad diversity, splits player base & nobody plays Wingman. Ever.

  19. #19
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    my idea for wingman in gowj is for it not to be there. BTTE is much better imo
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  20. #20
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    Bump. (10 char hammer strikes)
    Last edited by UNDEAD MIKE 95; 07-22-2012 at 09:31 PM.
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  21. #21
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    Quote Originally Posted by UNDEAD MIKE 95 View Post
    Bump. (10 char hammer strikes)
    You've been hiding in the Judgment threads? Haven't seen you in a while.
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    Quote Originally Posted by Gorgon Freeman View Post
    my idea for wingman in gowj is for it not to be there. BTTE is much better imo
    Hell yes! I agree.
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  23. #23
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    Wingman for the winman!
    Last edited by UNDEAD MIKE 95; 07-22-2012 at 09:30 PM.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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    Wingman would be better if it gave more points to the round winner, it sucks that two bad teams rush out and die by the other good team and your team wins the round you still end up losing 4-3

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    Brothers to the end is fun also but its exploited in quickmatch bcuz if its 2on1 and your friend joins you, the enemy team makes sure to leave the bot alone and single you out

  26. #26
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    Quote Originally Posted by DenyThisFlesh View Post
    I say get rid of Wingman and keep BTTE.
    Now we're talking...

  27. #27
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    Come on Epic, with some new creative ideas, wingman could become a well loved playlist! PCF might be able to come up with something.
    Last edited by UNDEAD MIKE 95; 07-22-2012 at 09:30 PM.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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  28. #28
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    The one change I want to see that's incredibly basic:
    In online matches - any team that's all bots is removed.
    So for a team to be formed - there needs to be 1 human player (will get a bot teammate if he doesn't have one).

    Obviously in matches you join and there's no one - it'd make a team full of bots.
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  29. #29
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    I only want them to make it a bit more different in terms of characters:

    TEAM 1: DAMON BAIRD AND AUGUSTUS COLE
    TEAM 2: EZRA LOOMIS AND ONYX GUARD
    TEAM 3: BIG BAD AND LOCUST DRONES
    TEAM 4: TWO STRANDED (fair hitboxes)
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  30. #30
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    I've updated the OP's if anyone's interested.
    Last edited by UNDEAD MIKE 95; 07-22-2012 at 09:30 PM.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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  31. #31
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    Any love for Wingman? No? Ok.
    I have 0 Paintball Weapon Skin codes left. I'll try an get more ASAP (last updated 6/5/13 02:05 GMT) I still need Team Metal and Aftermath Baird. Bacon may be tasty, but I would never trade Sam for anything! The Walking Dead TV Series is the best! Long Live Rick and Michonne!.
     
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  32. #32
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    Quote Originally Posted by Nightmare Fiction View Post
    i really want a free for all gametype.

    Yes they should add this playlist if Epic Games is now copying CoD matchmaking why not. They want to attract the common group of gamers and I see this possibility as perfect because Halo, CoD, Battlefield, etc all include FFA matches
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  33. #33
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    Cant read too yellow, please try to use a readable colour on your posts. This is like the hundredth thread I've had to NOT read as the text is in an obnoxious colour.

    I really wish wingman was more popular so am very interested to read your ideas, but can't.

  34. #34
    Seriously...
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    Quote Originally Posted by not presc1ence View Post
    Cant read too yellow, please try to use a readable colour on your posts. This is like the hundredth thread I've had to NOT read as the text is in an obnoxious colour.

    I really wish wingman was more popular so am very interested to read your ideas, but can't.
    You could just highlight the text like I did, although I too wish people would use darker colours



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  35. #35
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    I've played a few matches of wingman. I don't like that it chooses your character for you, and more often than not, I find it chooses one that my wingman or I don't like. You and your partner should be able to vote on your character somehow. In addition to improving the selection, you should be able to choose them whether it's just in private or ranked.

    I just don't like your idea of a red tinted screen after your wingman dies. The reason being, say it's just you and one other guy on a particularly dark map. With a red tinted screen you won't see the Boomshot poking out from around the corner and by the time you do, it's too late. However, you other ideas sound great and I support them.
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  36. #36
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    Wingman TDM sounds cool.
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  37. #37
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    Quote Originally Posted by Rerv View Post
    Wingman TDM sounds cool.
    I think it would make wingman much more played, but I think it would be best if respawns waited until both members of a team die, so they always spawn together.
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  38. #38
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    i love wingman and i play it often. all these ideas sound nice and it would be cool if some of them got implemented (probaly no though) lol. but classic wingman must return in judgement

  39. #39
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    Quote Originally Posted by not presc1ence View Post
    Cant read too yellow, please try to use a readable colour on your posts. This is like the hundredth thread I've had to NOT read as the text is in an obnoxious colour.

    I really wish wingman was more popular so am very interested to read your ideas, but can't.
    Better now?
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  40. #40
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    Bump for support, UNDEAD MIKE!
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