Hi modelers!
I am familiar with the UE3 engine and am now planning to learn hard surface modeling using 3DS Max for my next map in UDK. I find that I learn best from video tutorials based on my experience with Maya. Can any one suggest a good Max 101 guide and/or hard surface pipeline that includes skinning but does not require sculpting apps on the side?
I prefer to use Eat3d, Gnomon, or Digital Tutors but would be curious if anyone has a preference or can recommend something better.
Thanks!



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