I've been trying to get a jumpad to work in the mad I'm making, and I've been running into some issues. I've been following the instuctions on how to make them: select the jumppad, lock properties, select the pathnode, set the pathnode as the jumptarget. But when I've tried to do that its given me this error message:
Failed to assign the PathNode'aidan'smap.TheWorld:PersistentLevel.PathN ode_0' to the JumpTarget property, see log for details.
Any advice?
P.S.: I'm using the May 2012 build of the UDK, if that's at all useful.



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